Yay, Board Games!
I have created/am creating a quick and tiny little deterministic (I hope and believe this is the correct term) board game in which two players can move
any piece on the board when their turn comes.
Wall (Grey Square)
Moves
orthogonally.
Cannot interact or be destroyed in any way.
King (Blue/Red Circle)
Moves
orthogonally.
If the King of your colour dies, you lose the game. This is the only way a player can lose the game.
Attacks by moving onto the piece it wishes to capture.
Knight (Blue/Red Triangle)
Moves
forward, or diagonally forward.
Cannot be killed from the front except by another Knight.
Attacks by moving onto the piece it wishes to capture.
Monster (Green X)
Moves
orthogonally.
Attacks by moving onto the piece it wishes to capture.
Assassin (Small Black Square)
Moves
diagonally only.
Cannot be killed.Cannot kill any piece except for either King.
If the Assassin is
ever adjacent to either King, that King is killed and its controlling player loses immediately.
Basic RulesWhen your turn comes, you choose
any piece (including pieces that are wholly your opponent's colour: this may or may not be altered in the future) to move.
If no movement is possible, you have done something wrong.
If your opponent moved a piece from location A to location B on his or her last turn, then you are allowed to make any move
aside from moving that same piece from location B back to location A.
If your King dies or is adjacent to the Assassin at any time, you lose immediately. There are no exceptions.
~
So, those rules in place, I've played this game a number of times against both myself and a couple friends of mine. It'd be cool to get some feedback if anyone's willing to give it a try, or just give some general feedback on the concept :D
I'm still working on starting board setup and rule balance.
edit ---> I forgot the
original board setup, so this one might be sub-optimal and not work out really well.