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TIGSource ForumsPlayerGeneralHEAD EXPLODES A MILLION TIMES +1
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Author Topic: HEAD EXPLODES A MILLION TIMES +1  (Read 5923 times)
Bennett
Jinky Jonky and the Spell of the Advergamez 3
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« Reply #20 on: March 08, 2008, 11:28:39 AM »

ok.
seriously.
i need a coder to make this:

we split 50/50.

I'd agree to code this, but only if you agree that the title should be 'Poop Chute'.

(seriously though, you don't want me as a coder, I'm terrible)
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Eclipse
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« Reply #21 on: March 08, 2008, 04:49:43 PM »

so I'll need a mac AND an iphone...

Go Apple, burn in hell.
And the next time a mac user will say that Microsoft is a closed corporation may his testicles explodes.
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<Powergloved_Andy> I once fapped to Dora the Explorer
fish
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« Reply #22 on: March 08, 2008, 05:34:30 PM »

Microsoft is a closed corporation.

apple just opened their publishing platform in a way that has never been done in the history of publishing.
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Bennett
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« Reply #23 on: March 08, 2008, 11:13:54 PM »

Did your testicles explode?

(I agree though, as much as it's annoying that OpenGL doesn't work on the simulator, I'm sure they'll get around to it.)

p.s. when I said 'seriously' before, it made it sound like I wasn't serious about calling your game 'Poop Chute'. But I am.
« Last Edit: March 08, 2008, 11:16:08 PM by Benzido » Logged
fish
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« Reply #24 on: March 09, 2008, 12:10:16 AM »

World of Poo

or,

Poo!

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superflat
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« Reply #25 on: March 15, 2008, 09:52:48 AM »

Man, after the VGNG competition I am so making something awesome for iPhones.

Me too my friend, me too.

I was just thinking the first thing I'll make will be a pixel package so I can sprite while I'm on the tube!

You heard it here first: Superflat PixelerTM
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Kinten
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« Reply #26 on: March 15, 2008, 02:19:27 PM »

I want everything Fish-made ported to my trusty TI-86, only portable device I'll ever need.
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Golds
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« Reply #27 on: March 18, 2008, 03:55:52 AM »

Microsoft is a closed corporation.

apple just opened their publishing platform in a way that has never been done in the history of publishing.


Only if you look at the iPhone and iPod Touch the same way you'd look at a traditional game console, which they're not.  If you look at them as computing devices, it's a different story.

Apple is all about closed systems as well.  I don't know anyone who has been approved by Apple and sent a key to be able to test their executables on the actual hardware yet.  Also the simulator doesn't support OpenGL or the accelerometer, so there's no way to officialy get started writing games for it, unless you setup a build process with the reverse engineered headers and toolchain.

There's a good article about Apple's code-signing/DRM policy for the phone (and future Mac OS X) here: http://www.rogueamoeba.com/utm/2008/03/07/code-signing-and-you/

Don't get me wrong, the SDK is very cool, especially for a developer beta, but it's a mistake to think that Apple isn't as self-interested as Microsoft and other big corporations.
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