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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsVGNGSecret of Software 64 [Finished]
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Author Topic: Secret of Software 64 [Finished]  (Read 43770 times)
Melly
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« Reply #40 on: March 30, 2008, 10:29:56 AM »

Somebody just spoil it to me and tell me where the minidump is.
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Feel free to disregard the above.
Games: Minus / Action Escape Kitty
skaldicpoet9
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« Reply #41 on: March 30, 2008, 02:27:07 PM »

Somebody just spoil it to me and tell me where the minidump is.

http://www.ludomancy.com/minidump.log

there you go Smiley
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Akhel
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« Reply #42 on: March 30, 2008, 02:33:25 PM »

I thought finding the minidump was really easy. I can't figure out what's next to do, though. Undecided

Nice game.
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Eclipse
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« Reply #43 on: April 01, 2008, 12:33:06 AM »

Somebody just spoil it to me and tell me where the minidump is.

{SPOILER}
after finishing the game it tells you to "add minidump.log to your root", the root is the domain one, maybe would be more clear with my instead or your, but you have to add /minidump.log to the site domain
{SPOILER}
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<Powergloved_Andy> I once fapped to Dora the Explorer
Oddball
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« Reply #44 on: April 01, 2008, 04:59:04 PM »

Wow that was really confusing. I did all the stuff, found the minidump and read the message. Not sure if there's more to the game, but I kind of like the idea of a game that you're never quite sure if you've found the real ending. Good stuff.
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Daniel Benmergui
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« Reply #45 on: April 01, 2008, 05:56:29 PM »

Quote
Wow that was really confusing. I did all the stuff, found the minidump and read the message. Not sure if there's more to the game, but I kind of like the idea of a game that you're never quite sure if you've found the real ending. Good stuff.

Thanks, Oddball.

A funny observation I can make because SoS64 is online: the average playtime is 4:30 minutes.

I guess everybody finishes the game in 5 minutes, which is exactly the playtime I forecasted. I should have included ingame stats to figure out how people play the game...I'll do that for the next game Wink
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Daniel.
Ludomancy
zradick
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« Reply #46 on: May 04, 2008, 12:55:40 PM »

I like that you chose to do it in Java (because I work in Java too).  I personally prefer a little bit more feedback about what can interact with what, but that's just me.  I enjoyed fiddling around with the "alien" tech.  It's probably what kids feel like when they are very young.  Lots of mysteries going on...
Cheers,
--Zack
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Eclipse
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« Reply #47 on: May 04, 2008, 01:10:26 PM »

I like that you chose to do it in Java (because I work in Java too).  I personally prefer a little bit more feedback about what can interact with what, but that's just me.  I enjoyed fiddling around with the "alien" tech.  It's probably what kids feel like when they are very young.  Lots of mysteries going on...
Cheers,
--Zack

with more feedback about what can interact with that in this case will end with no game at all :)there are just a bunch of objects around
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<Powergloved_Andy> I once fapped to Dora the Explorer
Daniel Benmergui
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« Reply #48 on: May 04, 2008, 01:18:45 PM »

That's easy to fix Wink
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Daniel.
Ludomancy
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