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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsVGNGPrehistoric Hovercraft Carnage!
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Author Topic: Prehistoric Hovercraft Carnage!  (Read 5793 times)
PHeMoX
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« on: March 08, 2008, 08:41:08 PM »

*

Coming to a computer screen near you soon...

(hopefully thís time I'm able to actually really enter the contest)

Suggestions welcome, juuuuust throw 'em at me!  Grin

Cheers!

*Possibly subject to change depending on how the game idea evolves. The terrain is probably there too stay though.
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PHeMoX
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« Reply #1 on: March 09, 2008, 10:32:43 AM »

Just finished the hovercarft... I'm a bad pixeler, so I'm making this in a slightly different style.



I haven't added a character yet, but I still haven't quite got a good idea how to further implement the 'prehistoric' aspect of the game title. I'm pretty sure I want dinosaurs in there or cavemen or both. Does the hovercraft look too modern by the way? I thought about making one in a Flintstones style, but it didn't quite turn out well.

Carnage... mmm, I guess you will be able to run over cavemen people, dinosaurs and so on. Perhaps some extra fun with the blades of the hovercraft. There's a good chance I will add retractable blades on the side of the hovercraft or something like that. Or ... just guns of some type? Perhaps MAD MAX style weapons. Needless to say there will be bloodWink

Anyways, tons of work to do, so I'm back to the drawing board! 
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medieval
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« Reply #2 on: March 09, 2008, 10:56:30 AM »

Ultimate awesomeness  Grin
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PHeMoX
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« Reply #3 on: March 09, 2008, 02:22:50 PM »

Thanks!  Grin

Here's a tiny preview of how it will look when things get messy:

Me has made ze blades:

Blades got a bit 'dirty':

Ow boy, this thing needs a carwash!:


Cheers!
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medieval
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« Reply #4 on: March 09, 2008, 02:28:03 PM »

That's blood isn't it Grin Grin Grin
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PHeMoX
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« Reply #5 on: March 09, 2008, 02:41:07 PM »

Aye sir! Need more?  Smiley
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medieval
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« Reply #6 on: March 09, 2008, 02:51:02 PM »

Make it more obvious please  Cool
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PHeMoX
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« Reply #7 on: March 09, 2008, 02:57:15 PM »

 :D

I can add more, noooo problem.


(On a more serious note, the first two.. aren't very clear are they?)
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Montoli
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« Reply #8 on: March 09, 2008, 02:59:11 PM »

I... um.  Didn't actually notice that there was any on the first two until you said that.  I had thought that just the 3rd one was the bloody one.  Sorry!
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PHeMoX
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« Reply #9 on: March 09, 2008, 03:04:21 PM »

No problem at all, feedback like that is extremely useful and appreciated! And yes, you two are right it's not very obvious yet. I will change it and make it a lot more obvious.
« Last Edit: March 09, 2008, 03:05:56 PM by PHeMoX » Logged

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michael
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« Reply #10 on: March 09, 2008, 03:23:57 PM »

i noticed it and thought it was sufficient.

when its flying around with spots of blood dripping off of it, everyone will notice.
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« Reply #11 on: March 09, 2008, 03:46:27 PM »

Maybe the premise can be like this: scientists discover that the dinosaurs were killed by blades, so you've been sent back in time to kill off the dinosaurs with your hovercraft with blades! Genocide time!
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PHeMoX
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« Reply #12 on: March 09, 2008, 03:51:45 PM »

Sounds like an excellent excuse for a nice dinosaur and cavemen onslaught. I'll let the player be the 'genocider'... as Georgy W. would say. Wink
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PHeMoX
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« Reply #13 on: March 10, 2008, 10:44:01 AM »

Mmm, would adding martians or ufos be overkill??
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« Reply #14 on: March 10, 2008, 11:04:06 AM »

Yes, but you say the word "overkill" like it's a bad thing.
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PHeMoX
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« Reply #15 on: March 10, 2008, 03:23:22 PM »

 Cool Mmmm, true, I had not thought about it like that.  Smiley
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PHeMoX
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« Reply #16 on: March 24, 2008, 03:27:55 PM »

Still going strong, but I'm quite certain I won't finish in time. It's not an excuse since it only happened 3 days ago, but unfortunately I broke my thumb, so ... progress is going way slow.

I'm determined to finish this project though, I promise... if only so I can say I've finished it here. Grin I've got plenty of ideas now too; dropping crates with weapons and bonus things, dinosaurs, cavemen, retractable blades as I've shown in my sprites earlier and so on.

Anyways, there's still a lot on the to-do list that simply múst be implemented before I can release a playable demo. I still have to paint most enemies and program those and that really sucks now that my thumb is broken. Sad I'll slowly continue working though.

Two screens to show the progress so far, still lacking lots and lots of the promised blood;

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PHeMoX
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« Reply #17 on: March 25, 2008, 04:32:24 PM »

I have a small request. Does anyone know a good alternative to FRAPS or CAMstudio? It doesn't have to be free per say, but I'd like to have some software with which I can record my game without lagging it to a halt.  Roll Eyes Thanks in advance.  Smiley
« Last Edit: March 25, 2008, 05:10:40 PM by PHeMoX » Logged

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« Reply #18 on: March 25, 2008, 04:47:02 PM »

try HyperCam:

http://graphicssoft.about.com/gi/dynamic/offsite.htm?zi=1/XJ&sdn=graphicssoft&zu=http%3A%2F%2Fwww.hyperionics.com%2F

I've never used it, I just found about it recently.
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Terry
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« Reply #19 on: March 25, 2008, 04:55:42 PM »

I have a small request. Does anyone know a good alternative to FRAPS or CAMstudio? It doesn't have to be free per say, but I'd like to have some software with which I can record my game with lagging it to a halt.  Roll Eyes Thanks in advance.  Smiley

I've had good results with Camtasia, but it does affect the framerate of some games. For some other stuff, though, it's really good!
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