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s0
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« Reply #1 on: June 15, 2010, 04:27:35 PM » |
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Graphics look gorgeous as always, concept reminds me of that online Myst game. Looks interesting.
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c-foo peng
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« Reply #2 on: June 15, 2010, 05:34:12 PM » |
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Holy... I always wanted to make a game with this sort of aesthetic. I'm truly impressed. Good job thatgamecompany!
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agj
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« Reply #3 on: June 15, 2010, 05:58:25 PM » |
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Aesthetic reminds me of Shadow of the Colossus. I expect this to be good.
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J.W. Hendricks
Freeware Ninja
Level 10
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« Reply #5 on: June 15, 2010, 09:10:50 PM » |
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W...Wa...Want...WANT...NOW...
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The artist formally known as "Javet."
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Chris Z
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« Reply #6 on: June 15, 2010, 09:12:41 PM » |
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Looks beautiful, can't wait to see it in action. EXPLORATION
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deathtotheweird
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« Reply #7 on: June 15, 2010, 10:49:18 PM » |
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Aesthetic reminds me of Shadow of the Colossus. I expect this to be good.
I thought so too, actually. Interested in how the multiplayer aspect is going to be handled. Apparently the info was leaked a bit early, and there proper presentation and video will be later.
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ChevyRay
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« Reply #8 on: June 15, 2010, 11:48:10 PM » |
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I really look forward to learning more about this. Loving the look and impression I'm getting from the game so far!
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TeeGee
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« Reply #9 on: June 15, 2010, 11:49:32 PM » |
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Looks stunning.
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Taiko
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« Reply #10 on: June 16, 2010, 02:39:58 AM » |
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It will be interesting to see how that team handles the theme of exploration. Looking forward to trying this one out.
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Melly
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« Reply #11 on: June 16, 2010, 10:13:31 AM » |
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Those screens look absolutely dreamy and delicious. This is exactly the kind of game I wish to make someday, and I'm very eager for more info and a video of that shit MOVING. Also, this should probably make tech geeks jizz all over themselves: Grand landscapes filled with dynamic sand and cloth. Fully simulated sand dunes ripple and slide as players move across them. Realistic sand seems like it would be a fun thing to fool around with when you're coding a game.
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Cypress
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« Reply #12 on: June 16, 2010, 06:47:38 PM » |
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this sounds awesome. I never tried out flower, but I may have to get this.
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Contrary
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« Reply #13 on: June 16, 2010, 08:04:37 PM » |
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That reminds me, I got to go play that Fl0w I bought more.
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unsilentwill
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« Reply #14 on: June 16, 2010, 10:53:09 PM » |
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Huge fan of this, I want to see more.
From everyone, actually. I know it's an over-said point, but more indies should really start exploring their ideas in 3D (self included).
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Taiko
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« Reply #15 on: June 17, 2010, 02:43:18 AM » |
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Now if only they would release it for the PC as well. So far I've only gotten to play Flow and Cloud of Chen's work. Maybe I just need to suck it up and buy a PS3 finally.
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team_q
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« Reply #16 on: June 17, 2010, 04:51:35 AM » |
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They won't release it for PC because either Sony fronted the money, or they are part of Sony's indie deal, where if you are only on their platform, they pay half your wages.
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s0
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« Reply #17 on: June 17, 2010, 08:15:17 AM » |
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On top of that, I keep hearing the PS3's hardware architecture is really weird, and if this was programmed from the ground up for it, porting it would probably mean rewriting the engine from scratch or something.
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Melly
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« Reply #18 on: June 17, 2010, 12:44:48 PM » |
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From what I remember, thatgamecompany had a 3 game exclusive deal with Sony. Apparently this is the last one, unless they decide to renew it.
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team_q
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« Reply #19 on: June 17, 2010, 12:46:15 PM » |
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If I was Sony I would, I know atleast one person that bought a PS3 just because of Flower.
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