OverviewBack in 2006 I released the first version of the R-Shmup Engine, a game engine and editor that let users make simple horizontal shoot 'em ups like Gradius.
Levels were made using a script language and you could make your own enemy patterns, bullets, bosses, weapons, power-up's, ships, etc.
I'm working on a new version of such engine, the goal now is to make it even easier to use and to add some features people suggested back then.
Of course, the engine objective is the same, make simple games quickly, just for fun. It allows a good amount of freedom while keeping things very simple.
This is a
video I found of some level some guy made back in 2006 so you get an idea, as I don't have much to show just yet.
New on this version (so far)- I'm simplifying everything. You won't need to script your levels (but you can still do it) you will be able to make levels on the editor alone.
- Support for animated gifs (in the previous version sprites had no animation)
- more to come...
CommandsThe previous version had 21 commands, I trimmed down the list to just 10 without losing any function, commands now are less but a bit more complex.
bad - creates a bad guy
itm - creates an item
loa - loads a level
shp - changes your ship
ply - plays a sound
msg - displays a message
bul - changes default enemy bullet
bck - changes background image
hud - hides/shows HUD
bos - creates boss
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I'll be updating this worklog daily, hopefully soon I'll have something to show to you so you can give me some feedback.
Thanks for reading!