Long ago, long before I was making games with Game Maker or doing graphics for DS games, I had a similar hobby; rom hacking. I started a Geocities page to feature my hacks circa 1999 - 2000, and I called it
RAD ROMS. I was a teenager in my last year of high-school and I had always aspired to make my own games, so it was only natural for me to start tinkering with some of my favorite NES roms when I found out that I could.
Armed with Nesticle, a tile ripper, and a hex editor, I got to work... Apart from all the failed experiments was one game that I had spent the most time on, a hack of the original Super Mario Bros that I called
Mario's Dream World. This hack went beyond mere sprite hacking; I swapped out nearly all of the sprites for their SMB3 counterparts while adding a few of my own, re-drew the font entirely, changed some text, swapped some colors, and with the help of a level editor I was even able to change the first seven stages of the game.
Looking through my composition books that I have been designing out of for the past 10+ years, I saw my notes on the extensive work I did with the hex code... Pages of finding where sprites and colors were stored so I could swap them out and give the game a whole new look. But was the legacy of all this hard work known only to these worn pages? Or was this rom I hacked stored away on some now-defunct floppy disk buried in the bottom of a box on the other side of the country? Or better yet, was it still somewhere on the Internet?
I decided to do a Google search for:
"mario's dream world" rom and to my amazement, there it was-
Mario's Dream World by Darvon (SMB1 Hack). Darvon, my "elite rom-hacking alias" of a bygone era. There was no mistaking it, this was indeed the rom I had worked on, now appearing only among countless other forgotten hacks on websites written in languages I couldn't understand... But this was it.
BMcC can attest to my excitement, as he was chatting with me during this discovery (it was actually his mention of roms that started this whole thing). And here I was, about to play something that I had made over a decade ago and hadn't seen since. I was nearly trembling. I loaded the rom into my NES emulator and saw the title screen come up:
But my excitement quickly turned to bewilderment and disappointment when I realized that I couldn't start the game... It wasn't accepting any inputs. No... This couldn't be! I had come too close to being 19 again and I wasn't about to give up now. I decided to download and try it with Nesticle, since that was the emulator I mainly used back then. It didn't surprise me that no version of Nesticle was able to run on Vista. So I decided to try another emulator I hadn't tried before, RockNES.
You can imagine how happy I was when I pressed enter and the screen showing my current world and remaining lives appeared. Now, my friends, I know it isn't much but it's very special to me, so I am sharing it with you; one of the first playable games I ever worked on...
Mario's Dream WorldFlying fish that turn into turtles when stomped!
A wacky, colorful world made of Mario's dreams!
I think at one point I made the sky pink, but that version may be lost forever...
In some levels you can jump OVER the flag pole and continue even further into the hidden reaches of the level... I put Toad there because when I was young I had a dream that I jumped over the flag pole and on the other side Toad was bowing to me and I was rewarded with 1-UPs
Anyways, thank you for viewing my lengthy thread and I hope you enjoyed it!