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April 26, 2024, 08:05:47 PM

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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] NIJI [new alpha!]
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Author Topic: [AGBIC] NIJI [new alpha!]  (Read 5852 times)
genericuser
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« Reply #20 on: June 30, 2010, 05:35:12 PM »

eff, I thought I uploaded it as a PNG.

added flipping also. will write more soon.
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genericuser
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« Reply #21 on: June 30, 2010, 07:16:17 PM »

Made a new build today.

stuff I've added:

  • less DERP for obstacles
  • flipping - switch between running on top of the rainbow and below it!
  • new level format
  • other stuff, simple instructions, colored strips instead of gradient rainbow
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hd_
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« Reply #22 on: June 30, 2010, 10:48:22 PM »

Try to mimic the pinstripe gradient rainbow of the cover with pleasant warm colours- no offense but the colours you used are too strong on the eyes.
« Last Edit: June 30, 2010, 11:24:32 PM by hd_ » Logged
Melly
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« Reply #23 on: July 01, 2010, 12:24:52 AM »

Yeah, you're gonna need to do some manual color picking there to make that rainbow pleasant to the eyes.
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Games: Minus / Action Escape Kitty
alphasmart
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« Reply #24 on: July 01, 2010, 05:56:27 AM »

Try to mimic the pinstripe gradient rainbow of the cover with pleasant warm colours- no offense but the colours you used are too strong on the eyes.

I'm afraid I agree here.  The box art looks far too promising to receive the mere cursory glance it appears to have had.  Also, while in the current build you can't die yet (presumably intentionally), the pacing feels a little off - that is to say, I feel like I'm going to hit the flowers even when just bouncing between them.  Hard to describe and it may be too early to judge but it should be something to look out for in any case.  Still, keeping an eye on this one; that box art is probably the most promising I've seen.
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genericuser
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« Reply #25 on: July 02, 2010, 11:51:49 AM »

noted. I'll be gone for the next weeks so I can't really fix those bugs, sadly  Sad
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