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1410961 Posts in 69598 Topics- by 58584 Members - Latest Member: spaghettisoftware

October 14, 2024, 07:23:35 PM

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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] 8:Capsule [FINISHED]
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Author Topic: [AGBIC] 8:Capsule [FINISHED]  (Read 25399 times)
deathtotheweird
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« Reply #20 on: July 22, 2010, 11:33:45 PM »

it really does look fantastic, great work.  Kiss
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Melly
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« Reply #21 on: July 23, 2010, 11:56:01 AM »

It's looking delicious. Please finish!
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J. R. Hill
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« Reply #22 on: July 26, 2010, 04:04:20 PM »

It's looking delicious. Please finish!
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Mr. Yes
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« Reply #23 on: August 07, 2010, 01:13:46 PM »

Done! Download here.

Honestly there are probably really stupid bugs in here because I'm rushing this. But I didn't find anything too horrible, so here it is. I have become really tired of this game, there was gonna be a lot more but I just couldn't work on it.

That said, I'm still proud of what I got done, and it DOES have an ending and stuff. So it's complete, just not as big as I wanted. Try it out and leave some beautiful feedback!!
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J. R. Hill
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« Reply #24 on: August 07, 2010, 03:42:53 PM »

This is the first game I'm playing when I get off work tonight.  I don't even know what genre it is, I guess I am just judging AGBIC, lol.
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« Reply #25 on: August 07, 2010, 05:20:19 PM »

Thanks.

Anybody who has already downloaded it, re-download it because there's a major issue in the one I put up before (it's an older one and I forgot to replace it in the zip file when I made the change).
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J. R. Hill
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« Reply #26 on: August 07, 2010, 09:44:12 PM »

Oops I destroyed the universe.
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deathtotheweird
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« Reply #27 on: August 07, 2010, 09:59:13 PM »

I'm stuck on the second level Sad No matter what I do I can't figure it out.

I really like the music and the artwork. First level seemed pretty reasonable, but the second one is just  Angry

edit: Never mind, it wasn't that hard..I wasn't paying attention enough. Having just finished it, I have to say I really enjoyed it. It's so short and I want more. Shame you lost motivation
« Last Edit: August 07, 2010, 10:17:01 PM by allen » Logged
Mike Lee
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« Reply #28 on: August 07, 2010, 10:21:51 PM »

I'm not quite sure what happened but I enjoyed it.
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ness io kain
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« Reply #29 on: August 07, 2010, 11:18:22 PM »

I haven't been able to figure out how to finish the second level. I turned one of the pillar things into a... monster... a thing with a face? And I couldn't figure out the other one (on the right at the top). It's hard to describe; haha...

Anyway, I like the music and the graphics; the whole thing is just very stylish. I also like how the objective is not really explained. It was frustrating at first, but it was cool just figuring everything out... Until I got stuck on the second level, anyway.
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« Reply #30 on: August 07, 2010, 11:57:58 PM »

I too am stuck on the second. Angry

Must finish!

EDIT: Finished! Grin

...

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Johnny Panic
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« Reply #31 on: August 08, 2010, 12:53:35 PM »

This is a wonderful game. I especially like the ending, with the BEAUTIFUL voices.
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« Reply #32 on: August 09, 2010, 09:14:04 AM »

Smiley

Thanks guys! I didn't actually think the second level would be so tough for most people, but at least it's not too much trouble.
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Melly
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« Reply #33 on: August 09, 2010, 09:31:19 AM »

It's pretty clever, and once you figure it out you go "Now why didn't I think of THAT?".

The ending is terrifying. Epileptic
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ortoslon
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« Reply #34 on: August 09, 2010, 12:26:02 PM »

playthrough

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« Reply #35 on: August 09, 2010, 07:23:16 PM »

I love how a few people are assuming there is some sort of pretentious hidden meaning behind all this crazy weird shit (as opposed to it just being crazy weird shit for the sake of it).
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« Reply #36 on: August 09, 2010, 08:04:24 PM »

I love how a few people are assuming there is some sort of pretentious hidden meaning behind all this crazy weird shit (as opposed to it just being crazy weird shit for the sake of it).

Yes, people sometimes seem too concerned with meaning, sometimes taking it to ridiculous extremes. They will read meaning into almost anything, and will be upset if this imaginary meaning seems hard to find. They forget that there are many other things that are worthwhile, like creating something that inspires a certain mood or emotion, or creates an interesting atmosphere. It seems like the creator of this game had those things in mind more than any sort of meaning.
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Zaphos
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« Reply #37 on: August 09, 2010, 10:09:56 PM »

I got to the last triangle in the second level, then got stuck and ended up watching ortolson's playthrough instead  Embarrassed

I love the aesthetic and weirdness of it, but maybe a bit more feedback or motion on the interactive things or something would help clue people in ...
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Rob Lach
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« Reply #38 on: August 10, 2010, 02:10:54 AM »

Excellent
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« Reply #39 on: August 10, 2010, 04:25:13 AM »

The music sounds a little like Earthbound which is a very good thing.
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