Daily Dev Update - 06/07/10I looked at the code base for Pig (my game framework), and realised that I had a hell of a lot to do before I could get it into a usable state. So I used half of the hours I had available today making it so that it was usable, and testing that system. It's all working well, minus some vitals and sound (soon to come when I have less pressing matters). Here is a screen shot of the Pig splash screen :
It fades in slowly, it is very cool. I am going to have a few more images fade in, such as the EA logo, Sponsors - RPS UK, PaperRocks, RandomScissors, RPSMAX. These will all come on the screen at once with their logos - the logos themselves will appear as ads in the background of the playing stadium.
I've also decided to change the art style from a retro 4x look and instead try and make it as "realistic" as possible, with true EA looking menus, graphics and the all famous "music notifier". Time to get back to work, I'll be working on getting the start menu running and also the menu (with only one button, play) and finally the game. If I get time I will add stats to the players, league tables (this is a maybe) and competitions.
Competitions will be very simple and consist of you having to win a certain amount of games in a row to win the cup/sheild/medal.