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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] Onion Warriors-(FINISHED)
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Author Topic: [AGBIC] Onion Warriors-(FINISHED)  (Read 8694 times)
Fabienne
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« on: July 01, 2010, 08:41:28 am »

Onion Warriors
Muscle Adventure

 Hand Point Right DOWNLOAD: http://www.box.net/shared/9v9qm9nn9n Windows

 Hand Point Right The game is a top down puzzle game. You control three "Onions" that you must navigate through a maze in order to reach the exit. These "onions" will be able to push certain "objects" across the maze. These "objects" include "logs" and "boulders". You will guide these "onions" across countless levels in order to reach the final castle.

 Hand Point Right What will make Deltoid Onions different, is the controlling of three different characters. Each one will be needed the complete the level. You will have to have them work together to pass each level.

  Hand Point Right Sprites: Onion 1 Onion 2

 Hand Point Right Main Title Screen (I know its not exciting)

 Hand Point Right Being made in Game Maker. (Only because I am not yet skilled in C++)

 Hand Point Right None.
« Last Edit: August 05, 2010, 07:06:40 am by Fabienne » Logged
miconazole
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« Reply #1 on: July 01, 2010, 04:45:42 pm »

Oh hey there, game catridge-twin! It's pretty cool to see someone else look at the same art and come up with a totally different concept. I'll definitely be playing this one :D
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Fabienne
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« Reply #2 on: July 02, 2010, 12:34:47 pm »

Yep, I'm looking forward to playing your game too. Good luck. Beer!

Anywho, Game is coming on pretty darn well. Movement and collisions are done, the method of switching control between two onions is working well, and pushing objects is about to get started. So yeah. Screenshot.

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Jonathan Whiting
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« Reply #3 on: July 02, 2010, 11:03:38 pm »

I like the gritty high contrast pixels, they look like they come from a different age.
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Silbereisen
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« Reply #4 on: July 02, 2010, 11:54:54 pm »

Cute graphics, look forward to see what you do with this.  Wink
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bluej774
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« Reply #5 on: July 03, 2010, 10:18:23 pm »

THOSE GRAPHICS ARE EPIC!  Smiley
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Fabienne
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« Reply #6 on: July 05, 2010, 02:43:17 pm »

Progress: Good!  Hand Thumbs Up Left Well, hello there! Hand Thumbs Up Right

Switching between all three onions is finished! Pushing around objects... Finished. Buttons that turn on and off walls: Eh, not done well yet.

As for musical direction here, where should I go? Western? Chip tune? Something else???
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JMickle
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« Reply #7 on: July 05, 2010, 02:44:19 pm »

western all the way
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Inanimate
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« Reply #8 on: July 05, 2010, 07:50:38 pm »



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bluej774
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« Reply #9 on: July 06, 2010, 06:41:54 am »

Why not a western chiptune?  As long as it's not country-western.  Gross.
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J. R. Hill
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« Reply #10 on: July 09, 2010, 06:09:55 pm »

Spanish or Mexican folk music.
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Fabienne
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« Reply #11 on: July 31, 2010, 08:09:03 am »

Yes, I'm still working on this. Shrug Pretty much the only thing that remains is creating content. So yeah.
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miconazole
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« Reply #12 on: July 31, 2010, 08:44:48 am »

I'm glad you're still working on this! I was just thinking about it earlier today. It's good to see you haven't given up either :D
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SirNiko
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« Reply #13 on: July 31, 2010, 09:25:37 am »

This is looking very quirk-ish. Intentional, or wild coincidence?

This is, of course, a good thing either way.
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belbeeno
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« Reply #14 on: August 01, 2010, 05:25:51 pm »

This is looking very quirk-ish.
Oh man, do you mean Kwirk for the Game Boy?  That game kept me sane from Manitoba to British Columbia.
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« Reply #15 on: August 02, 2010, 08:31:37 am »

This says, "Adventures of Lolo!" to me, which subsequently says, "fun!"
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Fabienne
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« Reply #16 on: August 03, 2010, 11:15:55 am »

I wish this game could be as awesome as Adventures of Lolo or Kwirk. But alas, designing puzzles is a lot harder then I thought it would be. Crazy

Anyways, I added some ugly puke colored logs that should spice things up a little.
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miconazole
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« Reply #17 on: August 03, 2010, 06:24:22 pm »

I am excited by your ugly puke-coloured logs!
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Fabienne
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« Reply #18 on: August 05, 2010, 07:05:31 am »

Done! Alright! I would have liked to do more work, but I don't have any more time.

Get it here > http://www.box.net/shared/9v9qm9nn9n
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miconazole
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« Reply #19 on: August 05, 2010, 09:02:46 am »

That was pretty fun! I'm impressed how much gameplay you managed to pack into such a little game. And, of course, it's really interesting to see such a completely different take on the same cover. I guess the heat is on for me now, haha. If you'll excuse me, I'm gonna go back to my buggy-ass graphics and half-finished code.
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