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Explanation The player navigates by walking on slopes which transition gravity fields and passing through one door and out another in a rather portal like manner, which may happen to be on the other side of the room. After some fiddling or logic, the player will reach the exit.
Progress
2nd JulyChose game (by a looonngg process of elimination from whatever I liked from nearly everywhere)
Design
3rd JulyRammed into a wall when I realised how hard it is to wrap my head around modelling a Escher area. Lucky for me, I quickly recovered the damage I had made to Relativity. Sorry MC Escher (the only MC for me). This modelling is still underway.
6th JulyMain Menu
7th JulyRefined the main menu to be more polished
Logo
8th JulyPart of Pause menu
Level 1 design
9th JulyWho knows?