Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1392737 Posts in 66997 Topics- by 59854 Members - Latest Member: N1mb4t

June 23, 2021, 12:24:44 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] Color SPACE BEAVER [FINISHED? That's it :P]
Pages: 1 [2]
Print
Author Topic: [AGBIC] Color SPACE BEAVER [FINISHED? That's it :P]  (Read 13183 times)
Dugan
Level 6
*



View Profile WWW
« Reply #20 on: August 06, 2010, 03:47:08 AM »

awesome fun! Beer!
Just wish there were more levels, and that I could alter the pickup colour by shooting it Cry
Logged

MegaLeon
Level 1
*



View Profile WWW
« Reply #21 on: August 07, 2010, 08:10:46 AM »

awesome fun! Beer!
Just wish there were more levels, and that I could alter the pickup colour by shooting it Cry
Altering colors is a sweet idea sir, in act I've just implemented it  Smiley Corrected a few graphics glitches, too.
Logged

*blog - *tweet - *leon
Jerom
Level 0
***



View Profile WWW
« Reply #22 on: August 07, 2010, 12:54:41 PM »

Very sweet mini-shoot :D  Kiss
We need more levels(...and more enemy waves) ^^
Logged

Wilson Saunders
Level 5
*****


Nobody suspects the hamster


View Profile WWW
« Reply #23 on: August 07, 2010, 06:10:09 PM »

Very polished game for a competition entry. You did a good job on the enemy design.
Logged

Play my games at http://monkeydev.com/
guille
Level 3
***



View Profile WWW
« Reply #24 on: August 11, 2010, 09:41:26 AM »

haha very good NES feel. Graphics, sound, everything spot on. A shame you couldn't get more done, I hope you work on it and add more levels as I really dig it  Gentleman congrats!
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #25 on: August 11, 2010, 09:55:54 PM »

A very fun little shooter. If expanded the color weapon mechanic could lead to some nice Gunstar Heroes style shooting fun plus cheese.

The double green weapon felt very weak though. Its lack of power isn't really balanced by the homing of the bullets.

Very nice art style, though sound effect could probably use a bit more 'punch'.

Also, there's some typos here and there, like "fullfill".
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
belbeeno
Level 1
*


video games


View Profile WWW
« Reply #26 on: August 11, 2010, 11:52:16 PM »

Art direction is awesome, but my Canadian heritage grants me an affinity towards the beaver.  The explosion particles are particularly satisfying.  Also, the music feels very authentic, though the explosion sound feels weak and gets overused.
« Last Edit: August 15, 2010, 12:45:39 AM by belbeeno » Logged

@belbeeno - website
Buy my dang game, Factory Hiro!
Eclipse
Level 10
*****


0xDEADC0DE


View Profile WWW
« Reply #27 on: August 14, 2010, 11:59:06 PM »

nice little game and lovely art style!
And wow, after checking out your site I've notice you're italian too Smiley don't forget to visit a bunch of us at indievault.it

best luck with the compo
Logged

<Powergloved_Andy> I once fapped to Dora the Explorer
J. R. Hill
Level 10
*****

hi


View Profile
« Reply #28 on: August 15, 2010, 01:47:18 PM »

I wish there were more levels, this game is fun!
Logged

hi
Oddball
Level 10
*****


David Williamson


View Profile WWW
« Reply #29 on: August 16, 2010, 03:23:11 PM »

The graphics for this are super fun. I was rubbish at the game though. I'm not a big shooter fan so that's no surprise. An enjoyable and well made entry. Good work.
Logged

György Straub
Level 4
****


Friendly Giant Nano


View Profile WWW
« Reply #30 on: August 17, 2010, 10:38:54 AM »

Enjoyed playing it. The World Tree is a great story element, the graphics, as others already said, are fun. Don't stop making this gaem!
Logged

Soulliard
Level 10
*****


The artist formerly known as Nightshade


View Profile WWW
« Reply #31 on: August 24, 2010, 07:52:28 PM »

I really enjoyed this game. From beginning to end, it was a quality experience. The graphics, audio, gameplay and story all felt just right. Well done.
Logged

MegaLeon
Level 1
*



View Profile WWW
« Reply #32 on: August 29, 2010, 06:22:23 AM »

Thanks guys! I've put a lot of effort on graphics and enemy design. Feels good to have such great feedback.

Quote
The double green weapon felt very weak though. Its lack of power isn't really balanced by the homing of the bullets.
Really? I tested every weapon's damage per second and it felt ok to me. Maybe I overweakened it because I wanted no cheap weapons, and himng shots felt like "easy job" to me.

Quote
Also, there's some typos here and there, like "fullfill".
I could fix them, but it sounds even more trash like this  Cheesy

Quote
Very nice art style, though sound effect could probably use a bit more 'punch'.
Quote
Also, the music feels very authentic, though the explosion sound feels weak and gets overused.
Think that I tried different explosions and that was the less irritating one  Durr...? I'm happy with laser sounds though.

Quote
Enjoyed playing it. The World Tree is a great story element, the graphics, as others already said, are fun. Don't stop making this gaem!
Ahah, I build an entire plot around that cosmic tree. Shame that I didn't finish it.
Quote
nice little game and lovely art style!

And wow, after checking out your site I've notice you're italian too  don't forget to visit a bunch of us at indievault.it
Eh, grazie. I liked the review of Carnage Street  Smiley
Logged

*blog - *tweet - *leon
Pages: 1 [2]
Print
Jump to:  

Theme orange-lt created by panic