Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1406933 Posts in 68698 Topics- by 62470 Members - Latest Member: jollyteylor

May 30, 2023, 09:21:22 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] beepozity [canceled]
Pages: [1]
Print
Author Topic: [AGBIC] beepozity [canceled]  (Read 3101 times)
orl
Level 2
**


View Profile
« on: July 04, 2010, 07:36:33 AM »

canceled
« Last Edit: February 10, 2023, 02:08:24 AM by orl » Logged
Inanimate
Level 10
*****

☆HERO OF JUSTICE!☆


View Profile
« Reply #1 on: July 04, 2010, 01:52:34 PM »

what an interesting description. I wonder what this will look like...
Logged
increpare
Guest
« Reply #2 on: July 04, 2010, 03:19:42 PM »

Wheeee cool : )

Best of luck, man.
Logged
JMickle
Level 10
*****



View Profile
« Reply #3 on: July 04, 2010, 05:20:22 PM »

i'm strangely attracted
Logged

orl
Level 2
**


View Profile
« Reply #4 on: August 06, 2010, 05:07:38 PM »

Sorry for the huge delay! But I was busy with too many (unimportant) things, and hadn't much time to work on this lately.

Anyways, thanks for the motivating words to all from the beginning!
At last, I'm now trying to get something done this weekend. That's better than nothing in any case... Wink

Testing my new animation code at the moment... No idea yet what this will be about exactly, nor how to play it. But things will clear up while adding more stuff, hopefully...

This is *not* the game... Just a rough animation test.





To do next: basic "render to texture" technique in OpenGL again. *looking up old code*


edit:




"render to texture" works now (2x scaling). Currently implementing some weaponry...  Hand Any Key
« Last Edit: November 30, 2010, 06:21:31 PM by 0rel » Logged
orl
Level 2
**


View Profile
« Reply #5 on: August 07, 2010, 07:23:39 PM »

beepozity_alpha0.zip

Hm, I don't think I'm gonna finish this... At least not in time, for the compo (not again! *arghs*).

But here some rough screens again... Doing lowres pixel animation was fun. :=)





Currently learning to use 'GraphicsGale' more efficiently...


edit:

I canceled it now. Sorry, but it was a messy failure... Wink
« Last Edit: November 30, 2010, 06:21:56 PM by 0rel » Logged
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #6 on: August 12, 2010, 02:50:48 PM »

Aww, sad to see you didn't make it. Those screenshots are pretty interesting, I'll give it a try later.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic