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TIGSource ForumsCommunityDevLogsCubed HD [wip]
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BrianSlipBit
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« on: July 06, 2010, 05:58:21 AM »

Working title: Cubed HD
Tools: Custom
Engine: Custom
Platforms: Windows | Mac | Linux



This project has been an evolution of many things (on again off again) over the past two years.  The bulk of the work thus far (when work was actually being done) has been on tech and engine development.  The past year has allowed me to maintain better consistency with regards to working on the project.

I'm still heavily in the R&D tech demo (non-gameplay) stage.  However, momentum has been gaining to the point that recently there's actually been some interesting (I think) stuff to show off.

Gameplay specifics and details will eventually be forthcoming.

The primary source of info for the project is at my site:  http://www.darkflowstudios.com/

You can check there for some archived (boring) info.  Going forward, I'll try to make it a point to throw links up here in this thread for new posts that contain pertinent info.

The two most recent posts contain some cool footage:

http://www.darkflowstudios.com/entry/audio-spectrum-visualizer
http://www.darkflowstudios.com/entry/ambient-occlusion-and-motion-blur
« Last Edit: October 24, 2010, 05:57:06 PM by BrianDFS » Logged

BrianSlipBit
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« Reply #1 on: October 02, 2010, 09:52:41 AM »

Lots been going on since my last post here.  Here's some footage of the latest tool (song analyzer) I've been working on:





More details here: http://www.darkflowstudios.com/entry/visualizing-sound-part-1

« Last Edit: October 24, 2010, 05:56:37 PM by BrianDFS » Logged

BrianSlipBit
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« Reply #2 on: October 24, 2010, 02:40:56 PM »

A good bit of follow up work after my last post.  This time visualizing sound in 3D.





Summary here: http://www.darkflowstudios.com/entry/visualizing-sound-part-2


« Last Edit: October 24, 2010, 05:52:27 PM by BrianDFS » Logged

BrianSlipBit
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« Reply #3 on: May 31, 2011, 12:53:46 PM »

Long time no post.  I've been busy working on this game -- what can I say?  Smiley

Anyway Cubed HD was obviously (or not) a joke for a working title.  I finally officially revealed this project today.  It's changed a lot and is nothing like what I originally envisioned.  Although, the core of it is still there with respect to the music influenced gameplay etc.  I submitted it as my Dream Build Play 2011 entry this morning.

Here's some of the latest:







Trailer:




Reveal on my website:
http://www.darkflowstudios.com/entry/acoustic-encounters-dream-build-play-2011
« Last Edit: June 01, 2011, 08:19:08 AM by BrianDFS » Logged

FK in the Coffee
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« Reply #4 on: May 31, 2011, 03:28:27 PM »

 Kiss This looks incredible.  Can't wait to see more of it.  Lovin' that graphical style, by the way.
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