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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] NIJI (by Pixel from outer space) [FINISHED]
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Author Topic: [AGBIC] NIJI (by Pixel from outer space) [FINISHED]  (Read 11795 times)
Chubysnow
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« Reply #20 on: August 03, 2010, 11:41:52 AM »

How about a trick flower that starts of good but when clicked it turns evil, it would then require another click to turn permanently good again?
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Sengir
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« Reply #21 on: August 03, 2010, 12:48:34 PM »

yes! it could be another way of playing, a player must be very careful on how to touch them...thanks for this advice!
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Melly
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« Reply #22 on: August 13, 2010, 08:48:02 PM »

Mouse movement in the game felt sllugish and unresponsive for me, making the game a bit harder than it should be, though everything else seems to work smoothly.

Overall the game's nice, though a little repetitive. None of the other options of the menu work, so it's probably a good idea to remove them as not to confuse the player. Also also spotted some seams on the rainbow at time, and the music can also get a little repetitive.

Still pretty nice for the time you had. Coffee
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Games: Minus / Action Escape Kitty
Sengir
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« Reply #23 on: August 16, 2010, 03:50:10 AM »

Thanks for critiques Melly, we know that the game and the music at the moment are repetitive, in the future we will implement a lot of features to make the game better and more enjoyable...even if the compo is finished :-)
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Oddball
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« Reply #24 on: August 23, 2010, 07:38:17 AM »

Love the visuals on this one. I had a bit of an issue with the mouse pointer blending in with the graphics at a few points. I hope you continue developing this as I think it could end up as a very decent game. Good work.
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