
An abstract, psychedelic game, about shapes and colors.

The stars of the game are these three shapes. Get to know them.

This is the most common and stable shape, 1. It can keep flowing freely for any length of time, unless somehow interrupted. Some 1's are color blind.

This shape, 2, is a little more unstable, and will usually split into two 1's fairly quickly, unless there is something holding it together.

This is the rarest and most unstable shape, 3, which rarely holds together for more than a few seconds, splitting into three 1's, or sometimes a 1 and a 2.

These shapes all emanate from a point. As they move further away from their origin they become more spontaneous in the directions they move.

All shapes can birth a child shape, from nothing, when they take a sharp turn. The new shape will start traveling in the direction the parent shape abandoned when they turned.

Most shapes have something special inside them that makes them unique. Mostly these are circles or ovals, but they can be other things too, even intricate patterns. They don't morph or flow as much as the shapes, and can sometimes serve to give shapes more stability.

Usually shapes will try to come as close to another shape as possible without touching it. This is the way normal shapes interact with each other. If they collide into each other it means they are either clumsy or in love. 1's are often clumsy because of their color blindness.

When the shapes collide strange things can sometimes happen.
This is all I know about the shapes. I will try to make a game which portrays them as honestly and as accurately as I can.