Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1324902 Posts in 59754 Topics- by 50975 Members - Latest Member: rochmilla

December 13, 2017, 10:46:25 am

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] MediéCross [FINISHED / SOURCES AVAILABLE]
Pages: 1 [2] 3 4
Print
Author Topic: [AGBIC] MediéCross [FINISHED / SOURCES AVAILABLE]  (Read 34474 times)
miconazole
Level 1
*


contact through email pls


View Profile
« Reply #20 on: July 12, 2010, 12:42:56 am »

I really like your texturing on your second pic, but the lighting in your screenshot seems a little... dramatic? I dunno, it seems that the clay texture gets lost a little in the shading. Anyway this looks really interesting, I look forward to playing it :D
Logged

Inanimate
Level 10
*****

☆HERO OF JUSTICE!☆


View Profile
« Reply #21 on: July 12, 2010, 12:53:56 am »

Main character is looking fantastic. This looks beautiful already. Keep up the amazing work!
Logged
narasu
Level 10
*****



View Profile WWW
« Reply #22 on: July 12, 2010, 09:38:41 am »

the lighting in your screenshot seems a little... dramatic? I dunno, it seems that the clay texture gets lost a little in the shading
I agree with this. Clay is quite matte in color. Both the shadows and the highlights need to be toned down. Other than that it looks great!

As for the knight, the helmet kind of feels out of place. I like the rest of it, but maybe the knight could have a bit more of a Spartan-ish helmet?
Logged

astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #23 on: July 12, 2010, 10:51:51 am »

I agree with the 2 points mentionned above.

The final rendering (the one in realtime) is too noisy, with too much contrast, that tends to make the image less readable.

I had hard time to control the SSAO, I need to minor it maybe, I'll try that.

Regarding the helmet, well, I initially aimed at a Spartan look, but as I wanted to get a working model asap (even a placeholder), it ended up in that sort of templar-ish helmet Smiley

Besides, Spartan stuff is a bit of a cliché, nowadays Smiley
But I'll give it a try, once again, as soon as I get the GAME working (moving).

Thanks for all the positive & constructive critics ! Kiss
Logged

astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #24 on: July 13, 2010, 11:16:29 pm »

Here's a quick animation test of the Knight (draft model), with a walk cycle I borrowed in my old mocap files  Embarrassed

The model needs modification, the animation is not perfect, but it sort of work.
I just need to get this working in the engine, now Smiley



Enjoy  Tiger
« Last Edit: July 13, 2010, 11:21:11 pm by astrofra » Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #25 on: July 14, 2010, 01:37:48 pm »

Looking good, though yeah, you need to iron out that jerky movement there.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #26 on: July 15, 2010, 01:23:11 pm »

Here's a very very draft ingame test  Embarrassed
But yet, it works Smiley



Click to watch the video, captured on my old laptop :')
Logged

increpare
Guest
« Reply #27 on: July 15, 2010, 02:39:27 pm »

Looking good, man : )
Logged
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #28 on: July 16, 2010, 04:31:05 pm »

Looking pretty good, yeah.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #29 on: July 18, 2010, 09:10:37 am »



Quick WIP.

I finally decided myself regarding the gameplay question. The game will be a straight clone of

.

I'm finishing the assets and starting to setup a quick level, so that I can start to code that thing.

A real & skilled cg animator should join in, hence the knight animation will look way better than my first tries Smiley

I'll keep you posted.
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #30 on: July 18, 2010, 10:35:40 am »

Haha, I can already imagine it in my head, and it's awesome.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #31 on: July 18, 2010, 01:49:35 pm »

Ahah, it's official, then, Melly : u're cracked  Kiss
But thanks for the kind words !  Embarrassed

A small update, tonight I quickly made a title screen. I shouldn't work on this before the gameply is done, but I couldn't resist ...



Oh, and I changed the title ... Not sure about this one, but ...

"MetroCross -> Medieval -> MedieCross -> MediéCross"...
Just let me know your opinion, people Smiley
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #32 on: July 19, 2010, 12:10:17 am »

That's a sexy title screen, though maybe you should lift the title shadow to keep it visible?
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #33 on: July 20, 2010, 03:58:30 am »

Update : early gameplay elements ...  Panda



The basic jump is implemented, I need to add :
- bumpers
- collision with the barrel
- holes/traps
- carpets that slow down the player
- various weapons thrown from outside the screen ?
Logged

santaragione
Level 1
*



View Profile WWW
« Reply #34 on: July 20, 2010, 07:34:42 am »

very good job astrofra, I like the lights in the video, game seems pretty fluid too  Hand Thumbs Up Left
Logged

astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #35 on: July 20, 2010, 10:05:06 pm »

it's excitebike! except with a knight and no bike..

Metrocross, my Dear,

.
Logged

astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #36 on: July 29, 2010, 02:39:48 pm »

1st Alpha Release.

/!\ THERE'S NO LEVEL DESIGN YET
It's just a working concept, so far.

Thanks for trying, let me know if you experience any issue Smiley
Requires a recent graphic card, with PixelShaders Model 3.0

Click on the link below to download the game :

http://astrofra.com/posts/tig_contest/famicase/published_DotAdditive_alpha_0.zip
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #37 on: July 29, 2010, 04:44:56 pm »

Alright, played it. Ran fine here, pretty smooth and no nasty bugs. Looks amazing.

I had this though:



Is the title supposed to do that?
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
deathtotheweird
Guest
« Reply #38 on: July 29, 2010, 05:31:39 pm »

It does that to me as well.

Ran just fine on my end, solid framerate, no apparent glitches or bugs. I guess you had those things on the player for debug purposes?

http://imgur.com/gm979
Logged
astrofra
Level 3
***


CG Hoister


View Profile WWW
« Reply #39 on: July 30, 2010, 06:18:09 am »

Thanks Melly & Allen for the feedback.  Beer!
Actually, there IS something wrong with the title screen, you're right.

Glad to hear, though, that the game is running smoothly !
Logged

Pages: 1 [2] 3 4
Print
Jump to:  

Theme orange-lt created by panic