tzachs
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« on: July 11, 2010, 09:36:51 AM » |
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Robolution (adventure game) [FINISHED]
Description
The human race was destroyed by robots, because the robots were sick of the humans having them work for unreasonable hours (inspired by
song). The new robot race is divided into two camps, split by the two major human companies that built the robots.
The two camps are at constant war, and you play as a low rank robot, which is supposed to help with the war effort, but soon discovers that if drastic measures are not taken, you will lose...
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Work so farI have a lot of work to do still, currently working on the backgrounds, here's a sample of what I've got so far.ALPHA version is now ready! All that's left are some bug fixes and some extra polish (might add another tune also).Game is done! All known bugs have been fixed... Scrrenshots Download the game (24.5MB)How to playThis is a classic point & click: left mouse button to interact and use inventory, right mouse button to examine. Press Escape to skip some of the cutscenes (but why would you want to do that?).
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« Last Edit: August 06, 2010, 02:45:24 AM by tzachs »
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reetva
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« Reply #1 on: July 11, 2010, 10:22:07 AM » |
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Ooh, I am loving this! The art is stylish and clean, the concept is a great take on the classic robot domination theme. I love the little nod to the engine in the foreground.  I hope you'll replace the character sprite with your own, though, even if the current one fits the style quite well.
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Hello! I am here to boogie. Shall we?
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Melly
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« Reply #2 on: July 11, 2010, 11:18:31 AM » |
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Looking interesting.
I agree that your own animated robo sprite would look boss.
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astrofra
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« Reply #3 on: July 11, 2010, 12:09:07 PM » |
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The setting looks very DayOfTheTentacle-ish. I love that !
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B_ill
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« Reply #4 on: July 11, 2010, 05:55:19 PM » |
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The setting looks very DayOfTheTentacle-ish. I love that !
I thought exactly the same thing!
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Game Programmer and Designer Latest Release: Chemical Cubes for Android and Kindle Fire (iOS coming soon)
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tzachs
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« Reply #5 on: July 11, 2010, 11:26:44 PM » |
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Thank you, and I was indeed aiming for DOTT style  As for the sprite, hopefully I will replace it with original material, I'm keeping this one as a backup in the case I run out of time (which is not so far fetched a possibility) 
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Inanimate
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« Reply #6 on: July 12, 2010, 12:49:35 AM » |
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This sounds like an interesting adventure.
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tzachs
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« Reply #7 on: July 17, 2010, 01:39:25 PM » |
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Ok, here's an update... Finished working on the backgrounds, the story and puzzles are also designed to completion. And with that I started working on the characters, here's our hero in my own style (instead of the one from the cover) inside another room. 
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Melly
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« Reply #8 on: July 18, 2010, 10:22:04 AM » |
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That's looking pretty charming. 
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VinceTwelve
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« Reply #9 on: July 18, 2010, 08:00:23 PM » |
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Woo! Looks great tzachs! Lookin' forward to some hot p&c action!
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tzachs
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« Reply #10 on: August 03, 2010, 12:25:16 AM » |
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Thanks for your comments so far guys  And thanks a lot for the extension, I wouldn't be able to complete it in time without it... And, finally, the ALPHA version is now ready for download, you can find the link in the first post. There are already two bugs that I know of in this version (they shouldn't get in the way of you finishing the game, though, just cosmetic bugs). I would love some feedback for this, as I still have a couple of days to fix/change things...
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tzachs
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« Reply #11 on: August 06, 2010, 02:48:00 AM » |
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Game is now finished  Finally I will get some sleep time... You can download it from the first post. Changes from the previous alpha version: * Fixed several aesthetic bugs * Added music to title screen * Added a default graphics filter which makes the game look nicer * Some graphics improvements * New icon for the exe Enjoy!
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VinceTwelve
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« Reply #12 on: August 06, 2010, 03:37:13 PM » |
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Hey congrats on finishing! I'll give it a try as soon as I can! (but I'm busy getting my own entry done ATM  )
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Melly
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« Reply #13 on: August 06, 2010, 04:54:43 PM » |
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Dude, your download link goes a few places before I can get the file. Don't you have something more direct, or is this the best that you can do?
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tzachs
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« Reply #14 on: August 07, 2010, 12:10:43 AM » |
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@Vince: Thanks, and that's understandable, that's exactly the reason why I only played one out of your ten alphas  @Melly: You can use the direct link here. It will save you one click... 
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J. R. Hill
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« Reply #15 on: August 07, 2010, 04:19:32 AM » |
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I want to draw a skull on the sign and swap it with the flag, BUT I CAN'T??  Oh well back to work.
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hi
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tzachs
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« Reply #16 on: August 07, 2010, 05:41:27 AM » |
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You can, but not when the idiot boss robot is around... 
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J. R. Hill
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« Reply #17 on: August 08, 2010, 04:46:24 PM » |
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I already sent an email to the boss Gloria and he was out of the room. When he was out of the room already, though, I tried sending another email from Isaac just because I didn't know if the computer would be on or off again. I'll try sending another email to the empty chair from Gloria to see if that solves my problem.
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hi
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J. R. Hill
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« Reply #18 on: August 08, 2010, 04:48:47 PM » |
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Hmm, It still won't let me draw on the sign or replace the two signs. Silly just says, "I understand they're the same size but I need to figure out how I can use that knowledge."
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hi
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tzachs
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« Reply #19 on: August 08, 2010, 10:26:34 PM » |
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Hmmmm, I believe you've found a bug (nice one!), but it should still work. Here's the entire sequence, just in case you missed something: First use the ladder on the sign, to get sign with rope. Then, use sign and rope on yourself to detach them apart (hmmm, I bet that's what you missed, it's probably not too clear). Then paint with markers on the sign to create a fake flag. Send mail to boss from gloria. Enter room and use fake flag on real flag.
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