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TIGSource ForumsDeveloperBusinessScientific experiment into "Humble Indie Bundle" style pricing/donations
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Author Topic: Scientific experiment into "Humble Indie Bundle" style pricing/donations  (Read 8090 times)
ஒழுக்கின்மை (Paul Eres)
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« Reply #20 on: October 19, 2010, 10:15:09 PM »

one thing that bugs me though about these game-related charities is that everyone always chooses child's play as their charity. child's play is not a sensible charity, they're about buying videogames and giving them to kids with cancer etc. -- i know that's comforting the sick and all, but the benefit of doing that is very small compared to something like kiva (where you give loans to the working poor in third world countries so that they can expand their businesses etc.)
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Christian Knudsen
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« Reply #21 on: October 24, 2010, 11:28:18 PM »

Jeff Vogel made a blog post on donations and pay-what-you-want:

http://jeff-vogel.blogspot.com/2010/10/should-games-sell-for-donations-or-is.html

I agree with pretty much everything, except his view that "casual, disposable, impulse-buy games" are best fit as donation-ware. Donations rely on a solid fanbase. I don't see "casual, disposable, impulse-buy games" as having fanbases that would actually donate.
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Laserbrain Studios
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