Hi, I don't know if anyone plays homebrew games here but I just want to announce my current project.
This plays best on the real DS but runs fine on emulators No$gba and Desmume.
So far, enemy placement is just randomized but the engine is currently playable.
Ver 0.05b:
Features:
* 2d gameplay
* 3d background
* All fixed-point engine (no single float/double variable is ever used)
* Optimized texture use via texture packing
* Oldskool 8-bit sprites
* Newskool bullet hell gameplay
* Source included
Project page:
http://rel.betterwebber.com/index.php?action=contents&item=Space-Impakto-DSWhat's new?
Bullet rel
glFonts
oamFonts
Encapsulated maxmod for a better sound module
Return to homebrew menu
Decreased all the enemy's HP
Better BGM and SFX
Pause and return to menu
Download:
http://rel.betterwebber.com/junk.php?id=101screens:
Criticisms(good or bad) are welcome. ;*)