Daver
Level 0
|
 |
« on: July 30, 2010, 12:31:00 PM » |
|
Climb! Obviously inspired by: Climb is a very simple platformer, with simple graphics, focusing on climbing  The goal is simply to get to the red flag on each level. Thats all. Nothing more, nothing less. What it looked like:  What it looks like:  How to playArrow keys: Move Enter: Restart level
|
|
« Last Edit: July 31, 2010, 03:18:03 AM by escapism »
|
Logged
|
|
|
|
belbeeno
|
 |
« Reply #1 on: August 04, 2010, 11:57:44 AM » |
|
Any news on this, fellow Climb-er?
|
|
|
Logged
|
|
|
|
|
|
tipp
|
 |
« Reply #4 on: August 07, 2010, 10:55:35 AM » |
|
My oh my. That was ferociously hard. But I never wanted to blame the game for my constant dying. And I died a lot.
|
|
|
Logged
|
|
|
|
belbeeno
|
 |
« Reply #5 on: August 10, 2010, 03:36:54 AM » |
|
A nice little game, though I'm awful at these sorts of platformers. I liked how you can do a little hop off climbing when you reached the top of a ledge after you acquire the skill, though I will still say I could have done without holding up performing repeated jumps.
The parts of the levels with small safe gaps between spikes are brutal. >:
|
|
|
Logged
|
|
|
|
Melly
|
 |
« Reply #6 on: August 11, 2010, 09:40:09 PM » |
|
You should really change that jumping so that holding up doesn't make you jump constantly. That makes control more difficult than it should be. Also, move the jump button to something else, or give us an option. Up to jump also doesn't feel as good as having a separate button for it, especially since there's nothing else you can do.
Other than that the game looked and played pretty nicely. Like belbeeno mentioned, some of the pixel-perfect jumps were brutal, and I didn't get to finish the game.
Also, the blurriness of the screen didn't sit well with me. I think the game would have looked better with crisp pixels.
|
|
|
Logged
|
|
|
|
guille
|
 |
« Reply #7 on: August 12, 2010, 08:47:53 AM » |
|
I liked the short and quick levels, the simple but stylish graphics and the twist when you get a new skill, as I didn't see that coming. Haven't finished it yet so I don't know if a save game feature is worthy or not. 
|
|
|
Logged
|
|
|
|
gingerbeardman
|
 |
« Reply #8 on: August 12, 2010, 02:42:54 PM » |
|
Nice work.
Some nice levels there
|
|
|
Logged
|
|
|
|
|
György Straub
|
 |
« Reply #10 on: August 17, 2010, 10:40:24 AM » |
|
Nice little platformer. The controls are okay, the graphics are neat. I particularly enjoyed the music, although it does get a bit repetitive.
|
|
|
Logged
|
|
|
|
Kinten
Gentleman Scholar
Level 3
You be suspicious
|
 |
« Reply #11 on: August 18, 2010, 12:35:32 PM » |
|
Clean, straight forward and fun! I approve of this game.
|
|
|
Logged
|
|
|
|
Daver
Level 0
|
 |
« Reply #12 on: August 18, 2010, 01:31:14 PM » |
|
Thank you guys!  I will make it possible to jump with another key. And I will also make it possible to disable repeated jumps. But since my school starts tomorrow and i've just got a new job, it will probably take a few days. Hopefully I'll be able to do it this weekend.
|
|
|
Logged
|
|
|
|
Oddball
|
 |
« Reply #13 on: August 18, 2010, 04:01:32 PM » |
|
You should also think about giving each level a name. That way it makes it easier when discussing hints, tips, or how hard a particular level is with friends.
|
|
|
Logged
|
|
|
|
oyog
|
 |
« Reply #14 on: August 19, 2010, 05:36:17 PM » |
|
YOU MONSTER 
|
|
|
Logged
|
|
|
|
|