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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] Meteor Romance
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dertom
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« on: July 31, 2010, 02:54:14 AM »

Meteor Romance

Description

Help Max to rescue his girlfriend 'Orange' out of the pranks of 'Dr. Coat'. A side-scrolling jump&run-game about meteors, love and jumping!
             Inspired by

             

Download
http://thomas.trocha.com/games/meteor/meteor_romance.html

How to play
Cursor: Left/Right A:Jump
Switch Person Max/Orange: 1/2
Change Movement-Type: q=walking w=running r=sneaking
« Last Edit: August 05, 2010, 01:42:35 PM by dertom » Logged

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« Reply #1 on: July 31, 2010, 03:12:37 AM »

Haha, way to take advantage of the deadline extension!
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dertom
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« Reply #2 on: July 31, 2010, 03:28:09 AM »

Yes,...I was quite happy about the extension cause I hadn't time to do something up to now. But now I have 6 days fulltime available to do something! :D
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« Reply #3 on: July 31, 2010, 08:26:08 AM »

Ok,...as always I do the same mistake putting too much energy into doing graphics at the beginning but I'm getting faster and so here is a first version of Max, my main character.

This is the rendered blender version:


Here in game (with still some issues and lighting problems):


Next step is to setup a test-level. I'm not so sure if to use a physics-engine (jBullet)
or just rely on the common collision-detection of the jMonkeyEngine. I will give it a try and maybe a first max-test will be online this night (If I can resist the calls of the party :D )


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« Reply #4 on: August 01, 2010, 07:51:47 AM »

Haha - I like the girlfriend's name.
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dertom
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« Reply #5 on: August 03, 2010, 03:41:03 PM »

Quote
Haha - I like the girlfriend's name.

Hehe,...yeah! I like the name of your game as well! :D Also orange, and just for you.
Here is she:


Actually I have to quote myself fist:
Quote
I will give it a try and maybe a first max-test will be online this night (If I can resist the calls of the party :D )
Well, I couldn't resist...so I was quite 'in shape' the days afterwards :D So,...as the time ran by it is quite sure that I won't finish in time. Well let's see if I can finish something like a demo or so. It took me quite some time to set up a minimal level as I first wanted to use jBullet but that was not working as I wanted it to, so I switched back to the engine's collision-detection.

Acutally you just can walk and jump.(And you have to release the guy from the sky by walking left or right :D ) My test is quite a bit slow but if you can play crysis you can play this as well :D

Use the 'common' keys H(left) and K(right) and RETURN(jumping):
http://thomas.trocha.com/games/meteor/meteor_romance.html
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« Reply #6 on: August 03, 2010, 04:19:56 PM »

Nice - it does play rather slow, though - about 30fps (should it be more?).
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dertom
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« Reply #7 on: August 03, 2010, 04:39:32 PM »

Yes, it is horrible slow! I will have to see how to tweak this!
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« Reply #8 on: August 05, 2010, 01:48:07 PM »

Ok,..here a last version before I will leave to the Bigjam in Berlin. (Still wondering
how to master the 3h-game-compos :D ).

Nevertheless here is another shot. I optimized the game a bit but still there are some
problems that the player stuck in the floor (and can't get out). Now you can play both
the girl and the boy by switching between them. The game should be later something like
Player A press the button so player b can go through the door. Ok, nothing to see from
this yet. A little test is you have to go up the stairs and go the "event-listener" :D
so the door opens and you can jump into death... :D

Here a screenshot:


I won't finish the game in time but I still have the feeling to go on with it. We will
see how my feeling is after the Bigjam.

If you want to have a look:
http://thomas.trocha.com/games/meteor/meteor_romance.html

A performance feedback would be nice. To all other competitors: Go on fighting.
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