No death penalty until lvl 6 isn't such a great idea as you can freely explore almost all of the area in the demo. If it was one time protection it'd be better and the penalty isn't too high to begin with only thing you should do to "reduce" it is make bank more easy to use(ie. by adding slide bar to set the amount or deposit all button).
The whole village, while very functional, could use some more sensible reason to exist. Idea of shops in such a small community doesn't really make sense so you could replace the bank with storage box/room and use trading, and ingredient/information/"time" gathering for the shops. Of course you could just give some explanation to why they need the money or leave it as is since it is a pretty minor thing.
While enemies work fine as small images in boxes I can't say the same for npcs. Maybe I'd be more comfortable with just portraits or flat ingame images. But as is they look horrible to me.
Also after a few hours of playing it shuts down complaining about lack of memory. It
might be related to the tons of ffdshow audio decoders that appear in the task bar.