Hello everyone.
As of late, I've been somewhat loosing my interest in the traditional gaming scene. I have a wide range of games that I want at some point; many are available now, some are still upcoming, some are for my DS, while others are for my 360 and Wii, others are for download services like Xbox Live (DLC and XBLA games) and the Wii Shop Channel (VC and WiiWare). In short, I haven't actually lost interest in the games coming out, but I feel more distant than how I used to be.
I really started to notice this distance probably around the end of last summer. I remember it was about the time when there was going to be a period of solid releases for the Xbox 360 coming up (I remember offhand there were games like Eternal Sonata, Stranglehold, Bioshock, Skate and others I was interested in). And it wasn't even November (which is always usually the biggest month in a typical year). And it was only for a certain aspect of one console. Already in the month of September and I felt behind. It essentially got worse in the months to follow. (And is still bad, more or less) I almost considered in a blessing when Brawl was delayed. (Almost. The first time. The second time sucked. A lot.)
Anyway, the problem (I think) with me is that I'm fairly open to anything. Outside of sports games and the 12,000 FPS that seem to be getting released as of late, I'm open to mostly anything, as long as it's got some compelling element to it. Video games have been a favorite medium of mine for most of my life, so it's one I've always been interested in supporting.
But in recent years I've been noticing a trend in my gaming habits. It's actually a habit that I've had for years, but only recently has been bothering me:
I don't finish games. Like almost ever. I actually had a slightly minor finishing streak of No More Heroes and Assassin's Creed during January and February, but beyond that I can't think of the last retail game I've finished within the few months prior to that.
In fact, I spend more time thinking about the games I haven't finished from varying points; I remember playing Gears of War through the first Act (I think that's what they called them) played multi-player for a couple of matches with some friends and basically called it a day within about two weeks. I thought the game was excellent in many regards (graphics, audio, gameplay were all top notch and probably amongst the top in its genre) but I never felt inclined to pick it up again. A much more distant example I always seem to think back to is 2004’s Tales of Symphonia, Namco’s Gamecube RPG. Again, it was an excellent game...but for some reason I’m always able to recall only putting in about 7 or so hours in the game. Honestly, I think that’s all I put into it. I may have put more in, but I’m doubt I have interest in putting the game in just to see how few of hours I put into it. But there it is; a beautiful expansive RPG worth to many a solid 60 hours of gameplay from start to finish...and I did 7 measly hours of it.
I think another problem I have is that I think I have some kind of subconscious willingness to throw my money at someone or something because of a concept or an ideal of some sort, or other general willingness to support the gaming industry. In the case of Tales of Symphonia, I was interested in supporting the idea of getting RPG support for the Gamecube, which it was severely lacking in compared to the competition. (On a related note; I also bought the original Baten Kaitos, and it also suffered a somewhat similar fate to what I did with ToS. I loved it, but spent little time with it. I played it much more in comparison, but not by much.) I’m also willing to throw my money at smaller-type companies in order to support more companies in the industry. Well, that’s usually more of an ‘in-theory’ type ordeal; I always kept telling myself to buy games from Sting (Riviera: The Promised Land and Yggdra Union), but that never happened. I also was ‘convinced’ in buying Alien Hominid for the Gamecube (2004), but I never did until the Xbox Live Arcade version (2007) came out (although in hindsight I’m really glad I did go with that version instead).
Anyway, my obsession in supporting the industry got to a point in which I started making a list long enough to keep track in an office document. What started during one E3 (I think it was E3 ’04 or perhaps ’05?) as a MS Word document as a simple alphabetical list of the games I wanted evolved into a monstrous MS Excel spreadsheet including data such as systems, formats, availability and prices (including taxes). I can tell you that the amount of content (including Xbox 360, Wii, DS, XBLA, Virtual Console, Wii Ware, and XBL Marketplace content) prices in the thousands. This was all after making some cuts. And I have more than enough to finance it all which bothers me, frankly.
But that brings me back to my initial problem; What’s the point in me buying all of these games if I’m going to do some heavy neglecting? One game in particular that I’ve really wanted to get is Rock Band, as well as a whole bunch of songs for it. I can understand all of the pricing and everything, and I see it justified. But I don’t know if I can justify it for myself, especially considering I’m more of a solo gamer (and person altogether) than I do multi-player. This particular case is extreme compared to the rest of the games, but the industry itself has gotten much more expensive than it used to be. $60 for a regular game would’ve been unheard of during the GC/XB/PS2 era. Now it’s mostly the standard.
(At this point I’m now noticing that I’m nearly at two pages (single-spaced, sans adding new paragraphs) in word. I’d like to take the time to apologize to anyone who has felt his or her time wasted as a result of this post. I’ll try to wrap this whirlwind of nonsensicals up soon enough.)
Anyway, the real –honest- reason why I bought my 360 in the first place was because of the XBLA. It wasn’t for Halo or Gears or whatever. I was sold on Gastronaut Studio’s Small Arms (Metal Slug meets Super Smash Bros.) and it was really what made me look into other games the service had to offer that I had interest in. Sure I saw regular games like Capcom’s Dead Rising that I liked, but I was more interested in these smaller, cheaper games that were really going against what has become the modern landscape of mainstream video games. (As a result, this later made me particularly eager for the soon-to-be-launched WiiWare service)
Now let’s get to what brings me here. I’m actually just going to do this next bit in a somewhat bulleted fashion, since I can’t, for the life of me, figure out how to get some of these thoughts out cohesively. But I feel these are all relevant somehow:
1. I’ve been recently ‘borrowing’ comic books from ‘friends’ lately, and I recently made my first series of comic book purchases (or trades, in this case) since probably before the year 2000. I’m thinking about continuing to do this and cut back on my gaming a bit, since it’s much harder to not complete a comic book than a video game (...in my opinion at least). I’ve also realized what kind of great stories you just don’t seem to get out of gaming in comparison to this kind of medium
2. Indy gaming has been really unavoidable for me for the past two/three weeks or so for some reason. 4colorrebellion.com has recently started a weekly feature focusing on showcasing free indie games (such as Banana Nabana and Shotgun Ninja). Eegra.com has a couple reviews (Mighty Jill Off, Plasma Warrior) as well. And just by chance I was just reading a post on Kotaku that was showcasing ROM CHECK FAIL (which I just noticed earlier this evening was a part of TIGS’ VGVN contest). And this isn’t even including the general popular mentions as of late for games like Eets and N+ getting the XBLA treatment, Super Columbine Massacre RPG!, Aquaria, among other general things over the previous months.
3. Two nights ago (Tuesday) I stumble upon this site and do a little reading and get myself familiar with indie gaming. Yesterday I spent a good couple of hours straight reading all 103 (as of now) pages of blog posts to pick out a bunch of indie games to check out at a later time. Although after typing all of this out, I have this feeling that I’m going to do much of what I did with the regular games with these as well. But at the very least, I wanted to check out this side of gaming I’ve never really taken a good look at before. I can definitely say that much has happened in the past less than two years.
Anyway, I feel like when I started this I had some kind of goal in mind for the ‘end.’ I think I was thinking about game suggestions, but after looking through hundreds of blog posts, I’ve more or less got that covered. Then I was thinking about how-to’s on where to start in terms of making games, but then I realized I have no skills with any kind of art or game programs or anything like that. So in other words, I think I’ve been typing in circles for the last three pages. Maybe I just needed to vent about modern day gaming to an audience that I think would understand?
Any kind of thoughts would be appreciated. And, again, I apologize to anyone who felt their time had been wasted reading this.