Im not sure how many of you have watched the whole video until the very end but I think they fix some misconceptions about them that a lot of people here are having
I sure wish I could write completely sensational, stupid stuff and then add a little postscript that contradicts everything I wrote on my website to make it seem like I'm not a gigantic tool.
Who came up with the word music? Maybe this is the beginning of some sort of new intellectual media!
Humble.
[Gamers] keep themselves inside while skipping other stuff. Games are only a tiny slice of everything you can do with a computer, not games are everything else. It should be a very big thing, but most people are not trying to do those things.
Again, let's never define notgames. Let's just make it everything else that video games aren't. Think of everything a carrot isn't. THE POSSIBILITIES ARE ENDLESS. By only ignoring a few key components of what makes a carrot a carrot, I can allow myself to turn that carrot into a sports car! Of course that there's a lot of potential for something when it's defined as everything that something else isn't, but you don't describe something like that! Why don't you make something called notbooks, which is everything a book isn't. Or notmovies, which is everything a movie isn't.
The possibilities are only limited by your ability to think!
You could call it interactive entertainment or something. You could. It's, uh... Eeeeeeeeeeh... You could... But notgames is kind of a better word because it's very inclusive. It takes everything that is notgames.
Yes, don't call them interactive entertainment. Call them notgames. Because notgames are included in the definition of notgames and fall under the umbrella of notgames and are rather similar to notgames. Call them notgames because they are not games, get it?
It's not about definition!
Apparently not, or we would've gotten a decent one.
We're so used to thinking "I'm making a game, I need to add game mechanics"
Christ.I think, I might add game mechanics if they fit.
Yeah man, wherever you can squeeze in a game mechanic or two! We shouldn't think about building games around what makes them up, we should just make what we feel. Let's all hold hands and make what we feel, maaaaaan.
This communistic hippie attitude is obnoxious. See, it's about what notgames don't have. They don't have game mechanics because they don't need them to be notgames. Everything is fine as long as I invent a term for what I'm doing! Then you guys can't say I'm making a bad video game, you can say I'm making a notgame! Listening to this guy state his case is just more points against him. He seems to just sort of "uh, um" his way out of answers and then just tell them that it's because it's notgames!
If you make notgames people get very mad. Because they're adults and this is what a video game is. But, children, don't, uh...
SPEAK UP.
YOU'RE MUMBLING.
Am I one of those starving adults? Too busy stranding a polar bear on a single piece of ice and fighting wars to see how beautiful The Graveyard was?
Games is a very old word. But video games is very new. It's not just about games.
Yeah, because it has the video part in front of it, we can ignore the game part, I guess. PLEASE DONT ASK ME TO EXPLAIN THIS I WILL SIMPLY STATE MY FEELINGS ON THE MANNER AND HOPE YOU ARE LIKEMINDED ENOUGH TO GET IT.
Also when they say that "games are not art" they are not using that as a way to devalue games. They just think that art is a separate category and games are a separate category.
But what makes this hilarious is that notgames ARE. Not just any old art, though, oh no. The ONLY art left in a world! Did you forget that shit they said about restoring the standards of papal-commissioned masterpieces or some bullshit like that?