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1411430 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 06:52:49 PM

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TIGSource ForumsDeveloperPlaytestingNano (alpha)
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AdamAtomic
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« Reply #20 on: April 09, 2008, 06:27:00 PM »

It's still there??  That sucks Sad Sad Sad  I found what I thought was the problem...shiz.  I will try to get that fixed in the next couple days, sorry for the false hope guys!  Thanks for testing it out though!

Dustin - Yeah these waves are very very preliminary - basically a few ideas I thought up at LAX on the way to GDC Tongue  once there are more projectiles and obstacles you'll have to move quite a bit!

Thanks again guys, and I'll get on that bug ASAP!
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AdamAtomic
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« Reply #21 on: April 15, 2008, 07:49:20 AM »

Holy crap the forums are back up!!

Anyways I fixed the wave bug for reals this time, and completely rewrote the graphics pipeline which at least doubled the performance and added some pretty excellent features to my library.  Nothing much in the way of new features otherwise!  Thanks again to everybody for the testing and feedback...I'm giving the library a second test with a new prototype, I'll post more about that soon...
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« Reply #22 on: April 15, 2008, 11:48:16 AM »

A new high score has been claimed, puny humans!
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« Reply #23 on: April 24, 2008, 08:33:22 AM »

... the game freezes when you get 999900.
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AdamAtomic
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« Reply #24 on: April 24, 2008, 10:29:42 AM »

i, uh...

shit
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