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TIGSource ForumsDeveloperArt (Moderator: JWK5)Hall of Fame for Games Featuring Outstanding Pixel Art
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Author Topic: Hall of Fame for Games Featuring Outstanding Pixel Art  (Read 157435 times)
Pietepiet
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hello <3


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« Reply #40 on: September 01, 2010, 06:32:15 AM »

Man, KoF12 has amazing animation
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Squirrelsquid
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oh! you need that nut?


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« Reply #41 on: September 01, 2010, 06:41:58 AM »


Demons Crest!!!!! That Dragon was just way to amazing back then.

Oh, also, those KoF 12 sprites are based actualy on 3D models. =3
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konjak
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Bad to the bone.


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« Reply #42 on: September 01, 2010, 07:02:15 AM »

Well, sure, but they still require lots of work to be colored, detailed and cleaned up. And I don't think any fighting games have animated right away in pixel format (although traditional animation turned to pixel art is more admirable than 3D animation turned to pixel art).
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Shawny
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« Reply #43 on: September 01, 2010, 07:08:05 AM »

I can't believe I forgot to mention one of my favourite styles ever.





Every game remotely related to Disgaea, since they all share the same general colours and shading.
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Pietepiet
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hello <3


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« Reply #44 on: September 01, 2010, 07:14:36 AM »

The walkcycle in the Prinny game bugged me a bit. Didn't feel right for an action game like that.
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MaloEspada
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« Reply #45 on: September 01, 2010, 07:34:08 AM »

A bunch of my favorites has been posted already, but...


No Chrono Trigger love? ; - ;
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Carrie Nation
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« Reply #46 on: September 01, 2010, 08:05:19 AM »

My problem with games like Alundra and Chrono Trigger is that the environments are beautiful while the characters look completely out of place and, in my opinion, just plain dumb and cartooney. 
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konjak
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« Reply #47 on: September 01, 2010, 08:11:17 AM »

Final Fantasy 6 is a much worse example of that.
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Zaratustra
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« Reply #48 on: September 01, 2010, 08:58:42 AM »

Pietepiet, are you sure you like pixel art?
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Pietepiet
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« Reply #49 on: September 01, 2010, 10:02:11 AM »

Yes, but I'm a pretty picky person Tongue
Really though, in a game like Prinny you'd expect the main character to be running, not walking. This is the same problem I had with a lot of the Indie Brawl walkcycles. It's great pixel art, but it just doesn't feel right in context.

Anyway, we're slowly getting into animation territory now, and that's not what this thread is about.
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pixeltao
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« Reply #50 on: September 01, 2010, 07:39:58 PM »

My problem with games like Alundra and Chrono Trigger is that the environments are beautiful while the characters look completely out of place and, in my opinion, just plain dumb and cartooney. 

I kinda like this contrast between characters and backgrounds. "This combination allows readers to mask themselves in a character and safely enter a sensually stimulating world." to quote Scott McCloud in Understanding Comics.

Anyways, here are a few more games that are worth mentioning for their awesome pixel art:

Little Samson (NES)


The Last Blade (NEOGEO)


Dodonpachi (Arcade)


Biker Mice From Mars (SNES)
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Derek
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« Reply #51 on: September 01, 2010, 09:45:20 PM »

Pietepiet, I agree with you about the Metal Slug crab-bot (the first one). Anything new added after Metal Slug 3 does not even count as far as I'm concerned.



Mai. Well, hello there!

Anyway, this is a GREAT idea! I was totally thinking of compiling something like this myself. How about some Henk Nieborg love?


Lomax (PS1)


Flink (Genesis)

And the Bitmap Brothers:


Gods (Amiga)


Chaos Engine (Amiga)

And I never played this, but damn if it isn't the best EGA art I've ever seen:


The Colonel's Bequest (PC)
« Last Edit: September 01, 2010, 09:51:17 PM by Derek » Logged
pixeltao
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« Reply #52 on: September 01, 2010, 09:54:06 PM »

Flink looks awesome! How come I didn't know this game? I definitely have to play this.
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Derek
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« Reply #53 on: September 01, 2010, 10:05:29 PM »

Also, cuz I know you're too polite to mention it yourself:



http://boutain.blogspot.com/2010/08/scott-pilgrim-vs-world-game_23.html

Wink
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Mogget
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« Reply #54 on: September 01, 2010, 10:07:49 PM »

Wait, Owlboy isn't out yet, is it? Because I want it
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Dragonmaw
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« Reply #55 on: September 01, 2010, 10:46:39 PM »

DoDonPachi for life.


Herzog Zwei
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Pietepiet
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hello <3


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« Reply #56 on: September 02, 2010, 12:01:17 AM »

How about some Henk Nieborg love?

Very yes! The guy makes amazing stuff, especially his backgrounds <3
The fact he lives in Holland and yet I've never met him is crazy, really.
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Overkill
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« Reply #57 on: September 02, 2010, 12:37:38 AM »

Aw, most of my favorites were already mentioned. Oh, well, I'm supposed to say what I thought had good art. I was gonna write more in this post, but I spent lots of time capturing screens from Kirby's Adventure which I thought looked neat. I will mention more of my favorites another time.

Kirby's Adventure
Impressive artwork (and technically impressive for the NES), full of colorful backdrops and cute animations of a pink puff. Level 3 (Butter Building) had some interesting rotating tower scrolling. Level 4 (Grape Garden) had awesome cloud areas and airships! And Level 6 and 7 had the most varied and awesome backdrops of all, I think (including a large boat in the sunset, a a funky Gameboy homage to Kirby's Dreamland). Not to mention the world map backgrounds for each level were really funky. It even had multiple colorful minigames!



Metal Slug 3
These screens are jpeg'd and for that I apologize, but I wanted to pull up some screens quickly. So I just did a google search instead of digging up an emulator.

Well, pretty much any of the earlier Metal Slugs have great animation and artwork. I chose MS3 because it also has some really cool gameplay elements, like zombies (with the ability to vomit blood)!



The first level boss is pretty awesome, too. Click the image see it in action (Looks way cooler than that shoddy capture)




Oh, and to me, the Guilty Gear X games look pretty good, at least in action, on an actual TV screen. Although, they don't look nearly as good as still captures (especially on a computer screen), and I understand not everyone likes weird exaggerated anime-style characters. I think it's the animation style (and the weirdness of the characters) that makes the game impressive to me. It's not really a feat of pixel art, so much as animation. Also <3 Millia Rage.
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EssentialNutrients
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« Reply #58 on: September 02, 2010, 01:03:13 AM »

Fighting game junk.

Street Fighter 3:


BlazBlue (series):


Red Earth:
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Türbo Bröther
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Rockin' it inside out


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« Reply #59 on: September 02, 2010, 01:44:22 AM »

irempost

Motherfucking Undercover Cops


Gunforce 2


In the Hunt (not pictured: the best blues in any game ever. Take THAT SEGA)


And R-Type 2 but I don't have no screenshots of that one.
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