Wow great feedback man this is exactly what I needed from releasing this demo to a few people I'll need to ask some questions obviously for some bugs so that I can attempt to repeat them myself.
- Fire sword movement
Yea, I tried making the fire sword move differently then the homing missiles I have in the game (they aren't in any levels)
They are based on the N+ missiles that kind of circle around you if they miss rather than move_towards_point
- Yea, this has been an issue since I made the whole swimming in water thing.
I may end up just removing it and sticking with standard mario type swimming with jumping rather then following the mouse. ^^;
I think the issue is from you aiming down so your moving towards your mouse downwards rather then getting out of the pool of water...
- Thanks, I want it to be very surrealistic so ambiance is important I feel in order to emerge the player in a strange world which has been the funnest part of making this game to be honest. It's been exciting to see and hear things sycnronizing and working together.
- Semi frequent bug crashes?! Not good, first off are these when you begin roaming beyond the first 10 levels? Or are you experiencing crashes within the levels that are in working condition? I should just delete the rooms that don't work. There error I know of that sometimes crashes is when I don't have a checkpoint in a room with the player.
Which occurs in the rooms of the fail realm.
- Youre being damaged when shooting into terrain?
I have not been able to replicate this, can you tell me where your doing it?
The outer ring is the health, the inner circle of the HUD is your gun overheating is that what you mean? Or is the doughnut actually losing health?
- Sure thing I'll increase the friction a smidge.
- Yea those pick-ups are still temporary I haven't quite decided how I plan to distribute the points, and because of this I'm not sure how to distribute the guns other then a shop which seems kind of lame.
- Haha I'm glad you like the snail guys they are the reason many of the level beyond 10 don't work because I had to change the origin of all my solids so the snails would collide with them properly.
- Thanks, I thought that would be a neat way to make killing it difficult but the thing is super overpowered with it's laser and you can't actually kill the tentacle boss right now.
OH Also I forgot to mention!!! When your outside fighting the Firesword Press SHIFT and you will activate rain and wind.
The effect sounds, and looks stupid in-doors so just shut it off when your inside.
(The rain effect sucks right now but the lighting is pretty neat)
I really just enjoy seeing the trees rotate back and forth.