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Maxim Schoemaker
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« on: September 11, 2010, 06:47:19 AM »

Hi there!

I just released my first art game! :3 It's called 'Value' and it's about the humans' never ending craving for gold.




This game has been up on FGL for quite some time, but after a while I started to realise it was pretty pathetic to still hope someone would sponsor a game like this. So I've decided to post it on Kongregate myself. Here's a link:


Hope you like it :3

Cheers,

Maxim


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OneMoreGo
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« Reply #1 on: September 11, 2010, 07:10:26 AM »

I liked the glow in the dark and the gold/escape tradeoff thoughts. Couldn't get the jetpack to work though and gave up at that point (it produces smoke but doesn't actually seem to fly).
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Maxim Schoemaker
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« Reply #2 on: September 11, 2010, 07:13:58 AM »

I liked the glow in the dark and the gold/escape tradeoff thoughts. Couldn't get the jetpack to work though and gave up at that point (it produces smoke but doesn't actually seem to fly).

Like the guy says: "It reads: hold Z to charge the engine, will fire automatically when done" You have to hold it long enough for the jetpack to start :3 I'm sorry if that was unclear
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bicilotti
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« Reply #3 on: September 11, 2010, 09:33:00 AM »

Not much to play and a bit too much text, but still well developed and worth a try. 
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OneMoreGo
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« Reply #4 on: September 11, 2010, 10:00:24 AM »

It would be better I think to have the text overlay the play area, or have a key that can skip the whole text. That would make having to see the text again during replays less tiresome.
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bento_smile
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« Reply #5 on: September 11, 2010, 10:05:07 AM »

Wow bugs! I first got stuck bunny hopping, then the character insisted on jumping to the right, and then got stuck jumping to the left back to the start of the level, where they continued to jump in the corner until the browser crashed.  Shocked Uh, sorry! (Using Win 7 and IE )
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Sir Raptor
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« Reply #6 on: September 11, 2010, 02:26:31 PM »

The bad ending was extremely predictable.
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flavio
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« Reply #7 on: September 11, 2010, 10:20:43 PM »

I feel the character extremely fast, is this a design choice?
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Sir Raptor
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« Reply #8 on: September 12, 2010, 02:43:01 PM »

I feel the character extremely fast
Epileptic Bonus awkward points when I misread your name
Are you trying to say that the character moves quickly? Because if so, that's basically the opposite of what Maxim was trying to accomplish.
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flavio
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« Reply #9 on: September 13, 2010, 01:00:01 AM »

Are you trying to say that the character moves quickly? Because if so, that's basically the opposite of what Maxim was trying to accomplish.
Yes... I missed it, I'm sorry... Facepalm
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