Hello there! Well, looks like you've been a lucky winner of a full critic and feedback threatment
Those last few events got me a bit down and I simply wanted to focus on what is important and it just so happens that your game was there so, here we are now!
Short list version:
-Always have confirmations on exit
-Title: The font’s outline is too wide, we loose the text
-Options: Full screen choice is a good thing
-You should show the controls options right away in the option screen.
-Back/Quit option should be last thing in a menu
-Nice use of tutorial screen but I would add some animations to it
-Game screen: if there are no 2nd player, don’t show the 2nd character at all during the game. it's just weird.
-Controls: Punching speed too slow. Should punch the second I pres the button.
Same thing with kick.
-No combo system with kick. It would be very nice
-Combo system with punch: last punch not strong enough, we don't feel any differences.
-Enemies are too strong: they don’t fall to the ground fast enough to make us feel strong.
-I feel that it’s better to have more waves of weaker enemies at first than few unbeatable enemies to show the strength of the character
-When you get caught by an enemy, you can’t escape easily because they hit too fast and you're stunned.
-The use of block is negligible. You can still get hurt using it since it cannot be held down. Perhaps a system where you'd loose a bit of health when you're hit when blocking but the blocking stance could be held.
-Screen scroll: to help the player, you could make the screen scroll the moment the avatar is located at the middle of the screen.
-Hit range too close. You have to give more threatening range to the player.
-There are no throws
-Using kick to drop weapon is weird. Try to find a new way of doing this.
-You can buy weapons and in the next phase, someone comes in with a weapon. It’s frustrating. You should either give us a weapon first and then show a shop
-Although I like the idea, the bulldozer is very hard and it’s quite weird to bring one down with your fists. Perhaps beat someone who would have a sledge hammer or something to help us destroy it. Also, it sounds like a fly stuck in a window, trying to escape
-Lots of humor sparkled around the game :D
-Music, although catchy, gets some what redundant over time. The level 4 song is nice!
-The levels are a bit long. I’d shorten them down a bit. You could make a sixth level to the game if you want the exact same length
-Transition time between game over and title too long.
-Not enough variation between enemies and their behavior.
-Overall enemies should be a bit slower than main character unless until last level.
-Try to find something to diversify the player’s experience. We only press punch or kick rapidly continuously. We need something more.
-Use empty gun as weapon and show how many bullets remaining
-Why enemy drop their weapons even if there are still some bullets in the guns?
-We have to be able to throw someone in the subway!
-Enemies are pushed back when hit. We punch and kick and they get out of range and we have to move forward to get them again
-Napoleon is way too hard. We can’t hit him when he’s under ground and we have barely the time to move. When running around, he’s moving a bit too fast and we can’t hit him when he shoots his drill Funny tho
it’s weird that we can’t hit him since that’s what we’ve been doing all the time in the game before.
-Enemies hitting enemies is satisfying!
-Game needs more brutal weapons (such as sinks, baseball bats, bottles, etc…) to follow the overall humor of the game.
-What’s pride meter? How do you get it? Rage is simple but can’t seem to understand pride.
-The Hit detection against the tank is a bit weird.
So there you go the first part. The second part can be found in this attachment. The file is 5 pages long. Personaly, I'd post it but some might not want to scroll through it so I made a doc out of it. In theory, everything in the list should be in the document but there is a chance that I've missed some points. So, there might be things in the quick list I haven't detailed much.
So there you go! Hope it's helpful enough!
Later!