ravuya
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« on: March 27, 2007, 06:38:58 PM » |
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A long time ago, I had a series of articles on my site about "bad game ideas," ideas either morally reprehensible or so completely devoid of a game-like context that they were laughable. You can read them here: One, Two, Three, Four. I suspect the fertile ground of TIGSource's collective minds can put together some horrific game ideas as well. I'll provide a new one to get the party started, as it were. Prison Snitch -- Play as a prison snitch in a life or death game of real-time strategy. Manipulate other informants, bribe guards, and flee into solitary confinement when Big Joe tries to shank you at dinner.
Gain power and material goods by trading your personal safety for mildly incriminating evidence against your fellow inmates. Manage your complex social network of gang affiliations -- incite a prison riot, then frame other inmates for the senseless destruction that ensues.
Bored? Try several of the unlockable minigames -- Knife Fingers, Shank Engineering 101 and Soap Clutching.
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« Last Edit: March 27, 2007, 06:46:23 PM by ravuya »
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jaredbloom
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« Reply #1 on: March 27, 2007, 06:46:08 PM » |
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Am I the only one that thought some of these would make good games?
Volunteer Police Sniper is my personal favorite. Someone should go about making these ideas into mini games :D
My idea: Electric Retard Online.
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konjak
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« Reply #2 on: March 27, 2007, 07:44:51 PM » |
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"Scrub the Dishes: Bounced Credit Card Edition"
Special moves include rough edge of dish brush.
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lowpoly
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« Reply #3 on: March 27, 2007, 08:51:28 PM » |
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"Fluffer" for the Wii
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Bezzy
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« Reply #4 on: March 27, 2007, 08:53:59 PM » |
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I'm really interested in the idea of social networks as game mechanics, so that snitch example actually sounds cool to me.
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Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #5 on: March 28, 2007, 03:30:26 AM » |
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What if all the characters in the prison are anthropomorphised bees, and the prison itself is made from destructible honeycomb, and your shiv breaks after cutting through too much wall, and there is a day/night cycle, and if you take too much booze the controls get reversed, and it's an MMO, and you can have different types of hats, and the prison guards are robots, and every 5 cycles of the day/night cycle the prison floods with water that uses real fluid dynamics, so users must have bought the Ageieae phyisx card, and the water can change colour if you drop ink in it, so you can trade cigarettes for ink with the other inmates, and there are flash minigames in consoles on the wall, and the minigames are you have to pay for them and each one is an mmo with hats. Still sound cool?
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PoV
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« Reply #6 on: March 28, 2007, 07:41:49 AM » |
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Awesome idea Rav. The mailman is a powerful career that can be the root of many evils, if you dare to take him there.
Post Office Hero: Fight crime and stop terrorism on your daily route around the neighborhood. Plant explosives in the mailboxes of questionable individuals, and make the world a better place. Bonus points for capping annoying dogs with no witnesses.
Super Hero Sidekick: Fighting crime isn't all about fighting and crime. Do Batman's paperwork. Make coffee. Wash the Batmobile. Order new gear for crime fighting. Bonus points if you can convince the gear distributors not to keep you on hold for an hour.
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Bezzy
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« Reply #7 on: March 28, 2007, 08:10:07 AM » |
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What if all the characters in the prison are anthropomorphised bees, and the prison itself is made from destructible honeycomb, and your shiv breaks after cutting through too much wall, and there is a day/night cycle, and if you take too much booze the controls get reversed, and it's an MMO, and you can have different types of hats, and the prison guards are robots, and every 5 cycles of the day/night cycle the prison floods with water that uses real fluid dynamics, so users must have bought the Ageieae phyisx card, and the water can change colour if you drop ink in it, so you can trade cigarettes for ink with the other inmates, and there are flash minigames in consoles on the wall, and the minigames are you have to pay for them and each one is an mmo with hats. Still sound cool? Add sniper rifles, and I'm there. Or not... There.
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moi
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« Reply #8 on: March 28, 2007, 08:14:52 AM » |
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Robin William presents : Robin Williams The Movie, the videogame.
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subsystems subsystems subsystems
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Alec
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« Reply #9 on: March 28, 2007, 10:58:23 AM » |
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Street Fighter: The Movie: The Game: The Movie
(which is a game, based on the movie Street Fighter: The Movie: The Game)
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ravuya
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« Reply #10 on: March 28, 2007, 08:41:50 PM » |
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Grand Theft Investigator -- Play as a junior insurance adjuster who inspects the rising tide of car theft in Liberty City. Thrill to the forms required after a minor fender bender, snap pictures of the grisly after-effects of a head-on collision, and adjust your victims' insurance rates beyond the legal limit. Watch out for the evil auditors! Adjust your tie while matching accident reports and fighting to bring down people for minor insurance fraud.
In your spare time, explore why there appear to be spinning tapes, floppy disks, stars and high-caliber assault weapons all over the city.
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Albert Lai
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« Reply #11 on: March 29, 2007, 11:31:56 AM » |
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Match-3: Stale Moves This game is similar to normal match-3 games, except it's absolutely identical to them.
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Alec
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« Reply #13 on: March 29, 2007, 03:20:45 PM » |
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Nihilism: the Game Match 3 of nothing to get nothing.
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Akhel
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« Reply #14 on: March 29, 2007, 03:22:20 PM » |
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Nihilism: the Game Match 3 of nothing to get nothing. I believe I just won!
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Derek
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« Reply #15 on: March 29, 2007, 03:23:17 PM » |
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Nihilism: the Game Match 3 of nothing to get nothing. I believe I just won! No you didn't... you got nothing.
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Akhel
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« Reply #16 on: March 29, 2007, 05:02:05 PM » |
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Life is meaningless! (:D)
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Alec
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« Reply #17 on: March 29, 2007, 05:06:51 PM » |
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Life is meaningless! Okay, now you've won. Or lost. Whatever. It doesn't mean anything either way.
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Albert Lai
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« Reply #18 on: March 30, 2007, 06:19:53 PM » |
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I actually started trying to figure out how to combine a Match-3 game with a shmup.
The closest I got was a 2-player game where one player plays the game like a shmup, but as all the enemies are composed of Match-3 puzzles, the second player would have to solve the puzzles to destroy the enemy. Damage output by player 1 is translated into time for player 2 to match up and destroy blocks, which deals 'actual' damage.
I would be making a mock-up of this as we speak, but I'm only good with Java, and Processing lags something awful (probably due to my novice status).
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fish
DOOMERANG
Level 10
cant spell selfish without fish
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« Reply #19 on: March 31, 2007, 10:14:35 AM » |
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Nihilism: the Game GIFE US ZE MONEY, LEBOWSKI.
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