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TIGSource ForumsDeveloperPlaytestingOverkill
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W3R3W00F
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« on: September 22, 2010, 02:20:20 PM »

Hey, Tigsource. I made this small, arcadey type game. Nothing huge...

http://www.mediafire.com/?kj61wd9qirv3f0y

Enjoy, and tell me what you think! Also post your highscore. Grin

Pics...






« Last Edit: September 22, 2010, 06:17:26 PM by W3R3W00F » Logged

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Renton
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« Reply #1 on: September 22, 2010, 02:25:12 PM »

Hi.

Wrong place to post this. I will move it for you. Read the rules next time.
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Pineapple
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« Reply #2 on: September 22, 2010, 02:25:31 PM »

The "no pix no clix" philosophy prevails. I'd much like to see some screenshots and a description of your game before I download it.
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W3R3W00F
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« Reply #3 on: September 22, 2010, 02:31:52 PM »

@Renton: Thanks, and sorry, I'll know better next time. Smiley

@_Madk: Sorry, will post some pics.
« Last Edit: September 22, 2010, 03:00:15 PM by W3R3W00F » Logged

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ortoslon
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« Reply #4 on: September 22, 2010, 11:16:46 PM »

you should keep control settings between game sessions
i get an generic error popup every time i close the game
player can move beyond left screen edge and shoot more safely from there (same for the right edge)
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W3R3W00F
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« Reply #5 on: September 29, 2010, 02:20:02 PM »

Sorry for the long reply time...

Thanks for the feedback, man. Smiley I know why the controls don't stay the same throughout the whole game and why the player can move outside of the screen (though it's not really a bug, but rather just a chance to grab power-ups at the last minute), and I may fix those some day... I'm not sure about the pop-up error, though; that's never happened to me before...  Undecided

...Well anyway, I hope you enjoyed it. Smiley
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flavio
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« Reply #6 on: September 29, 2010, 10:19:36 PM »

Hello, I think the game is fun, compliments (but I like the genre, so my opinion isn't so representative)! I think this could be graphically improved. For example I don't like the "spray" effect you applied to the screen (or, maybe, you could apply it to smaller portion of the screen). Moreover, the background looks a bit "flat": you have applied the parallax on far levels, but not on near ones - you could create a new "close-up" level of parallax. However, with some graphics improvements, this could be a very nice game!
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