I've been hard at work, slowly pounding out the little imperfections in my graphics engine and have started working on a detailed simulation engine from the ground-up. For the time being, though, I'm totally focused on getting the graphics engine as complete as possible before LD19, which I intend to use it for, so that I hopefully won't have to worry a bit about getting my graphics codes to work, which is always a very major setback for me when I make games.
Here's a nearly halfway finished ASCII paint program specialized for use with my engine:
The End shall never die.