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TIGSource ForumsJobsCollaborationsSIMBICON- unity3d
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by MSLF
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« on: September 30, 2010, 05:53:10 PM »

Hey.
http://www.cs.ubc.ca/~van/papers/Simbicon.htm
I don't know if you guys know this technology. It basically enables 2d-constrained/3d ragdolls to move on their own and keep their balance.
Kind of like Natural Motion does in GTA4.

I'm playing with the idea of implementing it to Unity3d, but I thought, hey, maybe if we make it a community project, things will go much quicker, we could get the help of much more "techie" guys, to build the whole basic foundation
 and then, - as a community effort - we could most possibly build a library of moves, kind of like in this movie:





Running. Backflips, Wallflips and what not.
What do you think?
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"Either you have an action method or you're irrelevant."
Rob Lach
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« Reply #1 on: October 02, 2010, 07:48:32 PM »

pretty slick
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OneMoreGo
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« Reply #2 on: October 03, 2010, 12:34:01 AM »

Thats really cool. Just needs similarly realistic top half.
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mpdeveloper_A
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« Reply #3 on: October 14, 2010, 06:02:18 AM »

Very nice indeed, dare I say it but Torque could use something like this to.
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foxmulder
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« Reply #4 on: December 19, 2010, 06:18:53 AM »

I would buy if there is cheap version but complete of natural motion clone Smiley, probably around 50-300$, preferably for unity and c4 engine.
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