I'm primarily a developer, although I do mostly my own art. I'm trying to steadily get better at art, and I feel like I'm improving, but I consistently get a lot of criticism for my art. So! I was hoping that I could get some feedback from you folks on how to improve my artwork, especially in a pixel art context.
I just released "The Day," which I thought had my best artwork to date. You can play it at:
http://armorgames.com/play/6980/the-day to get a feel for how the art all works together.
I'd appreciate any advice you could give me on the art. Below are some specific examples:
I'm quite proud of the Earthbound-inspired character art:
And likewise proud of the card art:
The background tiles are a bit rough, but I did my best:
Do I make any systemic mistakes? Any tips you folks can give me in general? Specific issues are welcome too, but I'm sure there are a lot of them.