Bood_war
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« on: October 04, 2010, 05:57:24 PM » |
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This is something little that I've been working on for... a while. I figure that having a devlog might motivate me to finish it within a reasonable timeframe. You are a man (Worm? Tube sock? Who knows...) who has just crash landed in the TERRIBLE WHITENESS. Maybe you'll escape. Maybe you'll become a hero. Maybe you'll find love. Who knows? (Not me, that's for sure.) It's a short 2D platformer. Stay tuned to WKAR BOOD_WAR for all you need to know.
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« Last Edit: May 29, 2011, 07:21:03 PM by Bood_War »
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tesselode
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« Reply #1 on: October 04, 2010, 06:09:50 PM » |
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Nice graphical style.
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supershigi
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« Reply #2 on: October 05, 2010, 12:05:39 AM » |
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You are a man (Worm? Tube sock? Who knows...) who has just crash landed in the TERRIBLE WHITENESS. Is your world going to become increasingly more filled-in/colored as you progress? And what is chasing you? It looks like a cool robotic battle axe ^_^
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Sir Raptor
Level 6
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« Reply #3 on: October 05, 2010, 02:20:38 AM » |
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You are a man (Worm? Tube sock? Who knows...) who has just crash landed in the TERRIBLE WHITENESS. Is your world going to become increasingly more filled-in/colored as you progress? And what is chasing you? It looks like a cool robotic battle axe ^_^ I think that's the ship he crash landed in.
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Bood_war
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« Reply #4 on: October 05, 2010, 12:53:38 PM » |
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@tesselode: Thanks!
@Supershigi: I don't think so. It's more of the fact that the planet (?) that he crashed on is dull and bland.And that's his crashed ship. (Giant robotic battle axe... I just might have to add that!)
Anyways, still working on some basic stuff, so not much to report.
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mokesmoe
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« Reply #6 on: October 06, 2010, 10:20:10 PM » |
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Looks good so far!
(I thought it looked like some death worm thing jumping out of the ground at you.)
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Alec S.
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« Reply #7 on: October 06, 2010, 10:50:48 PM » |
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Ooh, looks nice. Looking forward to seeing more.
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Bood_war
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« Reply #8 on: October 09, 2010, 05:18:16 PM » |
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Early, but I like it. Also, programming bosses is hard.
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paste
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« Reply #9 on: October 10, 2010, 06:42:43 PM » |
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Look out, green thing with cool looking robotic grabby arm! There's a gnarly axe machine that spews out monochromatic rainbows coming for you!
Translation: Looks spiffy. Good luck with your boss AI.
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PsySal
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« Reply #10 on: October 10, 2010, 07:49:21 PM » |
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Great style on this!
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Inanimate
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« Reply #11 on: October 10, 2010, 08:00:00 PM » |
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Look out, green thing with cool looking robotic grabby arm! There's a gnarly axe machine that spews out monochromatic rainbows coming for you!
Translation: Looks spiffy. Good luck with your boss AI.
It's a gun, not a grabby arm. OH: and game looks great!
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Bood_war
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« Reply #12 on: November 13, 2010, 03:03:49 PM » |
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PsySal
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« Reply #13 on: November 14, 2010, 03:20:59 PM » |
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Wicked spaceship!
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Dom2D
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« Reply #14 on: November 15, 2010, 11:52:52 AM » |
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Awesome style, really! If there was such a thing as a dancing smiley, I'd put one here to motivate you to work on this until it's done!
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Sir Raptor
Level 6
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« Reply #15 on: November 15, 2010, 05:47:50 PM » |
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I'm getting a huge Cactus vibe from that spaceship. AND I LOVE IT.
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PleasingFungus
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« Reply #16 on: November 27, 2010, 10:11:54 AM » |
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I'm getting a huge Cactus vibe from that spaceship ? ? ?Yes, I know what you meant (and I agree; I am just very easily amused
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Bood_war
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« Reply #17 on: November 29, 2010, 02:45:30 PM » |
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Thanks everyone! You make it so much easier for me to sit down and work on this. <3 I should probably explain more what this game is about, but I'm tired. Expect it tomorrow.
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FishyBoy
Level 7
Make like a tree and get the hell out of here
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« Reply #18 on: November 29, 2010, 07:53:56 PM » |
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I AM INTRIGUED
This is looking pretty interesting! Looking forward to seeing what it's all about.
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Bood_war
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« Reply #19 on: December 12, 2010, 05:54:02 PM » |
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Er, by tomorrow I meant two weeks.
I feel it will be easier to tell what I want the game to be.
I want it to be short I want a playthrough to be 30-45 minutes (so I don't have to mess with saving)
I want it to be ridiculous Think 'Chain-gun propelled sled'.
I want it to be funny Guy: I'm gonna fuck you! Groktar: Up? Guy: What? Groktar: I'm going to fuck you up, is generally the term. Guy: Eh, sure, sure.
I want it to be random Like, the first segment will be random, and how you act then influences the next section, which will be randomly chosen from a few, etc. so there is a storyline that makes sense. (Also, when you play a section, it will be 'checked off' so to speak, so the next time you play you won't get the same segments.)
I want it to have a style of its own What I've shown you thus far may have a bit of a cactus influence, but I hope it to end up more of a unique style.
That is all.
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« Last Edit: February 03, 2011, 08:56:35 AM by Bood_War »
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