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TIGSource ForumsCommunityJams & EventsThe WINNITRON 1000 Jam
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Author Topic: The WINNITRON 1000 Jam  (Read 7918 times)
Alec
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« on: October 09, 2010, 05:44:26 AM »

We're building a Winnipeg-based indie arcade machine! And we're hosting a game jam to make games for it. Smiley

Even if you're not from Winnipeg, you can join in on the creatin'. Gentleman (the machine will accept your games anyways)

When: Weekend of October 23rd
Where: New Media Manitoba, 1000 Waverley Street (about NMM)

More info about the Winnitron:
http://infiniteammo.ca/blog/announcing-the-winnitron-1000/

More info about the Jam:
http://infiniteammo.ca/blog/the-winnitron-jam/

"Making of" Pics:
http://www.facebook.com/pages/The-Winnitron-Indie-Arcade-Machine/145628092146616
« Last Edit: October 13, 2010, 07:42:36 AM by Alec » Logged

Davioware
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« Reply #1 on: October 09, 2010, 10:53:34 AM »

That controller rocks hard. Awesome stuff man!
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Alec
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« Reply #2 on: October 12, 2010, 08:09:07 AM »

Post with Jam details (including a bit about how people who aren't in Winnipeg can get involved) here: http://infiniteammo.ca/blog/winnitron-jam-deets/
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KM
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« Reply #3 on: October 12, 2010, 10:43:09 AM »

Any out of towners looking to split a hotel?
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bigpants
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« Reply #4 on: October 12, 2010, 07:48:37 PM »

After physically rolling the Torontron to several events, might I recommend you keep things light. Additionally, ensure all the games automatically kick out to the menu screen if no user input for 1 minute. Otherwise, the public will wind up stuck in 1 game forever.

Godspeed WINNITRON 1000...
GODSPEED!

p.s. Don't underestimate the importance of bitchin' side decals.
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Alec
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« Reply #5 on: October 13, 2010, 07:40:17 AM »

Excellent advice, thank you sir!  Gentleman
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Cthulhu32
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« Reply #6 on: October 14, 2010, 05:36:15 AM »

Looks pretty freakin' awesome man. I just sold my old Nintendo cabinet (link) up in Seattle to Dragonmaw so I'm hoping he throws some indie games on there. Are you going to rock any MAME setup or anything after its all showcased at the Winnitron Jam? Also, why is your friend trying to pull the joystick out on the "It won't budge..." picture? Did the washer rust onto the shaft or something? Usually if you can get that bottom washer off with brute force, the shaft should just slide out easily...  Well, hello there!

Congrats on the cab!
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Alec
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« Reply #7 on: October 14, 2010, 06:30:06 AM »

It got all rusted to shit, so we had to saw it off. Smiley

Naw, ideally the Winnitron will get installed somewhere like Red River College, so people can keep playing it, compete for highscores, possibly even compete against people playing on another Winnitron in the future. Smiley

And we'll keep making new games and adapting indie classics for it...
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Cthulhu32
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« Reply #8 on: October 14, 2010, 12:35:26 PM »

It got all rusted to shit, so we had to saw it off. Smiley

Naw, ideally the Winnitron will get installed somewhere like Red River College, so people can keep playing it, compete for highscores, possibly even compete against people playing on another Winnitron in the future. Smiley

And we'll keep making new games and adapting indie classics for it...

Shocked Rusted? Jesus, hope you guys got your tetanus shots before you started sawing into that thing.

Oh thats very cool! I've talked to my wife seriously about making a Mame cab for a local boys & girls club. You consider making the launcher program update itself over the interwebs? Would be pretty cool if it just snagged an XML file off your server with links + some basic instructions for the launcher. Then someone at the College could click an update button and automagically get all the latest indie games.
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Alec
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« Reply #9 on: October 14, 2010, 02:31:27 PM »

It already updates itself over the internet using a json file, yep.
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Cthulhu32
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« Reply #10 on: October 14, 2010, 02:48:59 PM »

It already updates itself over the internet using a json file, yep.

Most excellent   Well, hello there!Hand Thumbs Up Right

Definitely excited to see all the jam pictures! I'll stop asking so many tech questions and let the thread continue.
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RabTom
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« Reply #11 on: October 16, 2010, 07:48:22 PM »



Yes, my game is called Precipices EDGE Gentleman This is an old shot of the "Game Boy" mode Smiley No longer using RCR sprites,heh
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jotapeh
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« Reply #12 on: October 18, 2010, 08:00:48 AM »

Man, sometimes I wish I had never left Winnipeg. So awesome.
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Alec
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« Reply #13 on: October 18, 2010, 11:26:05 AM »

Man, sometimes I wish I had never left Winnipeg. So awesome.

Once a Winnipegger, always a Winnipegger.  Evil

EDIT:

« Last Edit: October 18, 2010, 11:39:44 AM by Alec » Logged

Shaun
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« Reply #14 on: October 21, 2010, 04:15:33 PM »

I had signed up, but I don't think I'll be able to make it. I'll try to work on something from home if I can find some time.
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Draknek
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« Reply #15 on: October 22, 2010, 02:32:24 PM »

Are there any details anywhere about how to make Winnitron-compatible games?

I.e. key bindings/screen size/download requirements

I'm intending to improve one of my old two-player games for the online jam.
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Alec
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« Reply #16 on: October 22, 2010, 07:58:24 PM »

We're going to get a doc with details up soon.

But the basic controls are:

Player 1
arrow keys
b1: Z
b2: X

Player2
j,k,l,i
b1: N
b2: M

5 is the coin door (when a coin is entered)
(probably don't have to use this in your game)
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PsySal
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« Reply #17 on: October 22, 2010, 08:53:26 PM »

I'm Winnitronning! Who else is doing this remotely, like, without being in Winnipeg?

I put together a solid start to a simple game a few weeks back, then had to abandon it temporarily to finish up IGF submission, but I'm back at it tonite. Maybe there is some chatroom we can hang out in or something, I find that to be fun when I do LD48...?
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Alec
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« Reply #18 on: October 23, 2010, 07:43:55 PM »

Here are the docs: http://infiniteammo.ca/winnitron/docs/TheWinnitronStandard.pdf
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Draknek
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« Reply #19 on: October 24, 2010, 03:00:41 PM »

Just submitted a game! Didn't really manage to polish it up much though.
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