aliceffekt
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« on: October 19, 2010, 02:54:36 PM » |
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Thanks for your feedback Beta 2 is now available. here is a few updates. Gameplay - Projectors displays arrows to the output - Pressing R empties the accumulators and print the level dialog - Projectors faces are clickable upon creation - Shadows are casted on the grid UI - Background & Bling and shit. - Wrong energy signature breaks on the receiver Download OS X | WindowsLet us know what you think should be enhanced for the presentation at MIGS Indies. I have teamed up with Zaknafein from Polytron to create a game for the MIGS.
Here is a beta build, please let us know any feedback you have : ) OS X | WindowsYou can watch a demo of the game on . : )
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« Last Edit: November 09, 2010, 09:22:03 AM by aliceffekt »
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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RCIX
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« Reply #1 on: October 19, 2010, 03:41:03 PM » |
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.... Wow. Reminds of Echochrome almost Though tone down the background of the music -- i could hear it while my speakers were muted >.<
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aliceffekt
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« Reply #2 on: October 19, 2010, 06:09:52 PM » |
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Oh shit yea, I had th speakers all the way down when I made the video XD sorry. Just a little note about using PICO3 as a tool, each color has it's own sound when it reaches the receptor. Here is the sound equivalences using the solfeggi. [ White White Yellow = Do-Do-Re ]
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« Last Edit: October 23, 2010, 01:25:45 PM by aliceffekt »
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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deathtotheweird
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« Reply #3 on: October 19, 2010, 08:50:01 PM » |
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Very cool gameplay concept. Confusing at first but I think I know how it works now.
Graphics are missing that ole' aliceffekt flair I've been accustomed to though.
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aliceffekt
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« Reply #4 on: October 19, 2010, 08:57:21 PM » |
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yea the graphics are not there yet but don't worry allen, I won't let you down. I think.
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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Captain_404
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« Reply #5 on: October 19, 2010, 09:00:32 PM » |
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It reminds me a lot of the artsyle games from Nintendo. I look forward to seeing this evolve.
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desdinova
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« Reply #6 on: October 19, 2010, 09:45:06 PM » |
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This sort of game is why I'm trying to make visiting Tigsource a regular occurance, looks awesome! looks like the sort of game that might get confusing though if there isn't allowences made to the learning curve
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eddietree
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« Reply #7 on: October 19, 2010, 09:52:38 PM » |
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It this OpenGL?
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deathtotheweird
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« Reply #8 on: October 19, 2010, 10:46:14 PM » |
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I'm going to make a quick guess and say Unity, since most of his games are.
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Frog
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« Reply #9 on: October 20, 2010, 02:46:18 AM » |
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Yes, but his coder is wizened in the use of XNA and TV3d.
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Zaknafein
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« Reply #10 on: October 20, 2010, 04:32:32 AM » |
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Yep it's Unity, so I get to use delicious C# anyway. :D
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aliceffekt
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« Reply #11 on: October 20, 2010, 08:42:52 AM » |
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Solver for 2 secondary colours ( Yellow | Magenta ) using an accumulator. I made 10 tutorial puzzles and now onto some real challenges !! This is the last tutorial level.
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« Last Edit: October 20, 2010, 08:53:44 AM by aliceffekt »
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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agj
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« Reply #12 on: October 20, 2010, 11:10:52 AM » |
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Quite beautiful. I can almost imagine playing it, but not really. [By which I mean, I'm finding it hard to figure out how it's played.] It reminds me a lot of the artsyle games from Nintendo. I look forward to seeing this evolve.
True.
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OneMoreGo
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« Reply #13 on: October 20, 2010, 11:19:09 AM » |
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Quite beautiful. I can almost imagine playing it, but not really. [By which I mean, I'm finding it hard to figure out how it's played.]
What he said. Looks really interesting.
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Loren Schmidt
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« Reply #14 on: October 20, 2010, 12:23:55 PM » |
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I like how simple the idea is. I've been playing with color mixing ideas for a while, but haven't come up with anything I like this much. This looks fun, congratulations!
I imagine some of the later puzzles are really tricky.
I'm looking forward to hearing how the music gets integrated into the game. And I'm equally excited to see where you take the visuals. I've really liked your approach in previous projects, aliceeffekt.
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RCIX
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« Reply #15 on: October 20, 2010, 05:23:09 PM » |
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I'm going to make a quick guess and say Unity, since most of his games are.
if you check alice's profile, "he"'s actually a she.
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PlayMeTape
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« Reply #16 on: October 20, 2010, 05:32:45 PM » |
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I'm going to make a quick guess and say Unity, since most of his games are.
if you check alice's profile, "he"'s actually a she. Nah, he's a he : http://wiki.xxiivv.com/Aliceffekt . Aliceffekt is his artistname.
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RCIX
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« Reply #17 on: October 20, 2010, 06:56:11 PM » |
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Huh. then why does his profile here say he's a she? :S
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Hangedman
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« Reply #18 on: October 20, 2010, 07:20:26 PM » |
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To make you ask that very question?
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aliceffekt
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« Reply #19 on: October 20, 2010, 07:33:37 PM » |
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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