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TIGSource ForumsCommunityDevLogsMaking a stealth game is HARD.
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Author Topic: Making a stealth game is HARD.  (Read 8770 times)
I_smell
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« Reply #40 on: December 01, 2010, 02:34:45 PM »

Oh cool, I was expectin no replies.

THE GAME'S UP ON FLASHGAMELICENSE.COM RIGHT NOW, so you can play the whole thing there if you're a dude guy.

It's like 90% done, I'm gonna look fr voices now and I need to animate the ending.

Ta be honest I think I fell a bit short on this one. I think I ran out of ideas too quick, spread the ideas I had too thin, and I didn't expand out much from don't get seen.
Maybe I should've made it a Shadow Complex type Zelda type game where there's a load of rooms to backtrack on and equipment to pick up n shit.

I've never wanted to make a sequel before but maybe I'll make another stealth game some time in the future.

On the plus side there's a load of new shit I've never done before in this game so I've got new powers now.
« Last Edit: December 01, 2010, 02:42:20 PM by I_smell » Logged
Lynx
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« Reply #41 on: December 03, 2010, 02:55:49 PM »

Nice work on the intro!
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Currently developing dot sneak - a minimalist stealth game
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