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TIGSource ForumsCommunityDevLogsThe Indie Game Legend
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Author Topic: The Indie Game Legend  (Read 63114 times)
Conker534
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« Reply #160 on: March 01, 2011, 10:36:29 PM »

This deserves the front page
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bengrue
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« Reply #161 on: March 01, 2011, 10:47:57 PM »

Holy shit... I can't believe this was made with Game Maker, let alone made in 4 months. This is possibly the best indie game, nay, best multimedia experience I have ever had the pleasure of partaking in. 11/10 stars, would play again, and again, and again. After playing this, I pretty much deleted every game on my harddrive and threw out most of my "other" games.

This is the creme de la creme of indie games LIFE.
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Glaiel-Gamer
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« Reply #162 on: March 01, 2011, 10:54:18 PM »

This. Game is amazing,  I literally cried after beating it. Thank you for making this Paul.
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Kaelan
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« Reply #163 on: March 01, 2011, 10:55:55 PM »

I went into this game expecting very little and was shocked to find that my expectations were shattered almost as profoundly as my psyche. The constant barrage of shifting perceptions and the gripping, emotional storyline made me question my perspective on life and wonder about the true nature of the reality we exist within. After suffering through years of manic depression and surviving two bouts of breast cancer I find that this experience is as challenging as any I have ever been presented with before.

Also, I think the last level could use a longer boss fight.
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Kuppo
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« Reply #164 on: March 01, 2011, 11:06:02 PM »

Too many hipsters. Concerned
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RichVreeland
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« Reply #165 on: March 01, 2011, 11:06:36 PM »

I'm an elementary school teacher and have a Japanese indie legends are used to teach English to my students. Verbs, nouns, participles, we face a consistent width of the split infinitive, a pure delight.

That it is not the story and innovative Osonsukottokado is Shadoukonpurekkusu of is video game story is loaded with some very complex effects, woven story, the emotional body, the archetype unpredictable.

The study was used as a boss character to explore the text of Goethe.
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Triplefox
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« Reply #166 on: March 01, 2011, 11:11:36 PM »

~~~~~So, I just got through playing this game, and I decided to post my initially positive review in this thread, but reading all these comments made me realize just how motherfucking PRETENTIOUS this game is. Seriously, I just got back from listening to Jon Blow give a speech too at some random bullshit presentation today. That's how bad I realized this game is after reading all your shitty-ass comments here.

Anyway, this game is SO bad that i'm leaving tigsource for good. I can't believe this game is being praised. You should be ashamed.
Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Mock Anger
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Xion
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« Reply #167 on: March 01, 2011, 11:48:54 PM »

I beated it woo Smiley

hot stuff, phubes, it turned out great. Hand Thumbs Up Right
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ink.inc
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« Reply #168 on: March 01, 2011, 11:50:10 PM »

Hey Paul - If you enter your menu while running, you can get stuck into walls.
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cactus
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« Reply #169 on: March 02, 2011, 12:50:03 AM »

This makes me want to quit making games.

EDIT: I like the music.
« Last Edit: March 02, 2011, 01:15:17 AM by cactus » Logged
Superb Joe
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« Reply #170 on: March 02, 2011, 03:42:05 AM »

its good and the music is good. but its also kind of embarassing.
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Superb Joe
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« Reply #171 on: March 02, 2011, 04:53:40 AM »

so is spelling embarrassing wrong but whatever
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MaloEspada
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« Reply #172 on: March 02, 2011, 06:34:42 AM »

i managed to get past it

but i died at the boss, then the game kinda went weird and i had to close it. now i cant replay the final boss because his dialogue wont go away and he'll just kill me. welp

Go back a couple rooms to the bottom-most save point, and save there. Then exit & restart the game. That should fix it.

Also, this game: Excellent  Hand ClapKiss

thanks andrew, that fixed it!
i beat the game; nice ending right there, phubans, hah
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Destral
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« Reply #173 on: March 02, 2011, 06:47:24 AM »

i beat the game; nice ending right there, phubans, hah

Yeah, very subtle.  Well, hello there!
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siiseli
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« Reply #174 on: March 02, 2011, 08:07:06 AM »

Beat it, loved it. Good job, funny as fuck at times too.
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Superb Joe
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« Reply #175 on: March 02, 2011, 08:29:00 AM »

Beat it, loved it. Good job, funny as fuck at times too.
let's not say things we might regret
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AndyKorth
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« Reply #176 on: March 02, 2011, 09:23:36 AM »

Hey phubans,

Thanks for showing me this game yesterday at the GDC meetup. I had a blast, and I am happy to see other Guardian Legend fans... I thought I was the only one. I've downloaded it so I will be sure to finish it once I get a break.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #177 on: March 02, 2011, 09:30:41 AM »

finished the game; and like ortoslon i also got the bug where the final battle music had 2 music tracks playing at once (if that's even a bug and not a feature?) and like ortoslon i also think there should be a way to skip cutscenes so that you don't have to go through them all for your 4th or 5th attempt at a boss

i also think it'd be a good addition to make the mouse wheel 'cycle' between weapons without having to go to the subscreen

score felt kind of superfluous, in guardian legend if you get enough points you get a higher health meter, but here score didn't do anything, it didn't even show your score at the end, so it feels kind of extra rather than integrated into the game

also overall the game felt too easy but that's a level of player skill thing
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hryx
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« Reply #178 on: March 02, 2011, 01:56:55 PM »

and like ortoslon i also got the bug where the final battle music had 2 music tracks playing at once (if that's even a bug and not a feature?)
It was my attempt at polytonality inspired by Charles Ives. Like it? No, wait, that is a bug that should be fixed.

If in the meantime you want to hear each tune on its own, not all on top of each other, hop over to my Bandcamp page where I've just put The Soundtrack To The Indie Game Legend.



...Also Rich's post made my head do a HTTP error 500
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Aquin
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« Reply #179 on: March 02, 2011, 02:19:13 PM »

That original Desert BGM has some serious meat on the bass!   My Word!

(Your music is basically 95% of the reason I like this game.)
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I'd write a devlog about my current game, but I'm too busy making it.
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