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TIGSource ForumsCommunityDevLogsPhillyCoWriMo Entry
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MattF
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I eat games.


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« on: November 02, 2010, 05:03:56 PM »

Hey, so I started creating a game after I found out about this:

Quote
Philly Code Writing Month started with this question on twitter: “Is there a coding equivalent to @NaNoWriMo?”

Now there is. No rules other than be in Philly or the suburbs, take a project and bring it to a state people can try it out by the end of the month. http://phillycowrimo.wordpress.com/

I've decided to make a dragon/fantasy themed shmup targeting Windows Phone 7 using XNA.

Planned Features:

1.dragon riding player avatar

2. magic (the "bombs" of the game)

3. alternate routes
-change orientation of phone to go from vertical to horizontal shooter and take out ground based enemies, take alternate path through stage, etc.

Day 1 & 2:

I'm trying to leverage prebuilt code as much as possible from the create.msdn.com, xnawiki websites as possible. Just adding and modifying what I need for use in my game.

1. Menus up and running

2. Drawing circles for collision debugging

...


Wish me luck!


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\"Video games are not a mere commercial product, they are a form of artistic expression involving creation from script writers, designers and directors.\" - Donnedieu de Vabres
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