PompiPompi
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« on: November 07, 2010, 06:06:50 AM » |
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This guy is has a very important role in the game. Hopefully he looks like an old evil cultist man, and not like an old woman in a traditional marocain robe. He has a dead eye, inspired by my dog's dead eye, heh.
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Master of all trades.
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Pineapple
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« Reply #1 on: November 07, 2010, 06:41:02 AM » |
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The lips stand out too much and he doesn't have enough wrinkles.
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Player 3
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« Reply #2 on: November 07, 2010, 06:46:53 AM » |
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It's creepy enough to remind me of Emperor Palpatine, and that is a rare occurance. The lips do stand out a bit. The most other I can say is to work on the robe's wrinkles a bit.
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sereneworx
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« Reply #3 on: November 07, 2010, 04:22:52 PM » |
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You've made a few threads about this game so far, maybe you should start a devlog to consolidate all your work?
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PompiPompi
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« Reply #4 on: November 07, 2010, 10:19:39 PM » |
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Oh right, that's a good idea.
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Master of all trades.
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PogueSquadron
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« Reply #5 on: December 07, 2010, 08:19:41 PM » |
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It does kinda look like a woman. Perhaps a stronger jawline/bigger chin?
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namragog
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« Reply #6 on: December 08, 2010, 02:21:55 PM » |
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the eye is too... alive. make it grayish and lolling to the side.
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krasimir
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« Reply #7 on: December 14, 2010, 11:17:25 PM » |
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Too big for me, pixel art works well in tiny portions.
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Jetrel
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« Reply #8 on: December 15, 2010, 09:24:43 PM » |
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Pixel-art-notwithstanding, there are some rather significant technical issues. Anatomy is one of them, but to give you a single thing to hack on, try looking into modelling cloth folds. Go on google, do a search for "monk cowl", and you'll probably find some excellent results that can help you. Study how it folds! Here's an example: See - those aren't just round balls - they've got a very distinct shape to them. et cetera:
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dantheman363
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« Reply #10 on: December 27, 2010, 04:48:59 PM » |
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I think it looks pretty cool.
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Retrogames
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« Reply #11 on: December 27, 2010, 04:56:11 PM » |
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His skin seems a bit too youthful. He could do with more wrinkles, but also grayer skin. You may also want to add some liver spots or something as well.
Also, very little detail on his neck. Some wrinkly jowls might help.
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namre
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« Reply #12 on: December 27, 2010, 08:57:53 PM » |
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His face looks too round for my taste. Maybe give him some more pointy features.
You could also make the colors more darker to give a more sinister feel.
Finally, the lips. It kinda looks off.
Goodluck with your game. CHeer!
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nahkranoth
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« Reply #13 on: December 29, 2010, 08:50:49 AM » |
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Why not pixelate the great examples posted by Jetrel and work from that basis? It's not stealing. It's recontextualizing.
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