Here is a game I am working on in the Unity development environment.
All assets are created by myself.
The game is going to be a dungeon crawler but I want to innovate a bit on the combat and AI. So far I've only gotten as far as implementing the start of a combat system, some simple AI, gates and keys. I'm working full time on this though so it should progress quickly.
Some planned features:
Brutal realtime combat with dodging, blocking and special skills.
Lots of armour and weapons each with a unique model.
Clever enemies that behave in interesting ways.
Here is a link to the current build of the game, when it's finished I'll also release a standalone version with no limits on resolution.
My intention is to build a fully featured hour long demo before christmas, then if there's a lot of interest I'll work out a way to fund this and work towards a commercial release =]
WIP Build:
http://www.blue-galaxy.co.uk/webplayer/The Unity webplayer is required to play the build, it's only a small download if you don't already have it.
If you want to keep up to date on my progress then check my site regularly, I'll update there more frequently than here!
Here are a few development shots I grabbed from my site.