Current Engine:
Current features:
-Scriptable animation and properties, includes frame advantage through altering move "level" which alters how much hitstun a person enters on hit.
-Proper hitstop.
-Scriptable move inputs (making a move direction + button or a special move motion).
-In-game hitbox editor with the ability to dump data into a script file.
-Functioning cancel system,.
-Proper collision.
-Functioning knockdown state.
-Throws.
-Adjustable meter gain and super consumption.
-Infinite prevention system (temporary until proper mechanics have been designed).
-Working health system.
Basically right now, it can play Street Fighter 2.
Programmer/designer is: Anotak.
Cleanup artist/designer: Myself.
Still need an animator/character designer
Project temporarily on hold until then, once more features will be added, Anotak or myself will post updates.