Launch a missile to defend the mothership from incoming enemy ships. The longer you can keep it in play to destroy enemies the higher score you can build up! Detonating the missile will destroy all on-screen enemies but forces you to lose your multiplier. Try to keep each missile you launch going for as long as possible between detonations to get a great score!
Made with the awesome
Flashpunk framework in AS3.
This is the very first game project I've ever actually finished and been able to launch. It was a blast to develop and I've learned so much from the feedback I've received about the flash game market and game development in general! Hope you enjoy it!
[06/12/2010]
Help Sprocket (try to) escape the evil moving spikes! Make him ‘jump’ with magical heart powers to overcome obstacles like pitfalls and enemy fire. Eight achievements are waiting to be fulfilled, with some being blatantly obvious on how to get and others being a complete mystery. How long can he possibly run for? It’s all up to you.
This was made for the
Flashpunk Game Competition with Flashpunk 1.5! Finished it in about a day and a half with probably 9-10 hours of solid work. I'm pretty proud of how it turned out. Let me know if you manage to get all the achievements!
![Smiley](https://forums.tigsource.com/Smileys/derek/smiley.gif)