I'm currently directing a game at Chico State University called 40 Stories (
IndieDB Link) that will be completed in a few weeks. This is pretty important to us because our program has yet to complete a full game. I wanted to document some of the information I gained from the project so that the knowledge can be passed on. So I wrote this paper (
Link) just talking about some tips that helped the team and myself through the development process.
I'm wondering if anybody else shares my opinions or even has differing views that have worked for them.
Lastly, we have a pretty old demo on our IndieDB page if you'd like to try it out, and here's our