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1410961 Posts in 69598 Topics- by 58584 Members - Latest Member: spaghettisoftware

October 14, 2024, 07:44:48 PM

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TIGSource ForumsCommunityDevLogsDevLog Icons!
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Author Topic: DevLog Icons!  (Read 263980 times)
Kingel
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« Reply #60 on: January 29, 2011, 04:17:47 AM »

I think a pastel blue or orange would fit better with the theme than salmon.



I like those colors, too. How about some kind of gradient for the numbers as well?

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caffeine
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« Reply #61 on: January 29, 2011, 05:21:42 AM »

^This works for me.
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Kren
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« Reply #62 on: January 29, 2011, 11:30:12 AM »

it's really hard to read the 0% and the 10% words...
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Core Xii
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« Reply #63 on: January 29, 2011, 09:31:57 PM »

The black in the progress bars is easily identified as the background [...] the bars stand out more because they are a changing entity, while the background is static.

Sure it's easily identified, but that's the problem; You have to actually look at it and identify it. If it's unidentified stuff in your peripheral vision - as it is when you're reading thread titles - it draws way too much attention. Dare I say the game's name is more important than its completeness.

The backgrounds are not static. Some threads use these icons, others don't. Therefore the background changes from row to row - And that only reinforces my point. The background of other icons/no icon is white; Therefore the background here should be white as well, so that it does not change like you said.
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phubans
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« Reply #64 on: January 29, 2011, 11:03:43 PM »

This is how they should look:



Now you can't say that the only thing I've done for this community is bring humor  Cheesy
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ink.inc
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« Reply #65 on: January 29, 2011, 11:05:46 PM »

o wow
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Inanimate
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« Reply #66 on: January 30, 2011, 12:08:21 AM »

This is how they should look:



Now you can't say that the only thing I've done for this community is bring humor  Cheesy

yessss wonderful blue

I don't like the "Done" button, but everything else is AMAZING
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Kingel
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« Reply #67 on: January 30, 2011, 01:21:12 PM »

This is how they should look:



Now you can't say that the only thing I've done for this community is bring humor  Cheesy

Ooh! Nice.



I added some shiny stuff. Too much?
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mokesmoe
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« Reply #68 on: January 30, 2011, 02:10:44 PM »

I like it, especially the 3d-looking bars.
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phubans
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« Reply #69 on: January 30, 2011, 02:28:22 PM »

This is how they should look:



Now you can't say that the only thing I've done for this community is bring humor  Cheesy

Ooh! Nice.



I added some shiny stuff. Too much?

I think it's working really well on the bars but the done icon isn't reading too well. Maybe make a few of the twinkles larger, because right now they look more like artifacts.
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ANtY
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« Reply #70 on: January 30, 2011, 02:37:48 PM »

No, they look good. Add them now :D
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Derek
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« Reply #71 on: January 30, 2011, 02:42:45 PM »



I added some shiny stuff. Too much?

This. Hand Clap

Also, good work, phubans.

I'm going to wait a bit longer because I have a feeling that in a week these suckers will be animated. Cheesy
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Oddball
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« Reply #72 on: January 30, 2011, 03:09:30 PM »

I have a feeling that in a week these suckers will be animated. Cheesy
Ha! At this rate we're going to need progress icon just to show us the progress of the DevLog progress icon. Crazy
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phubans
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« Reply #73 on: January 30, 2011, 03:15:09 PM »

Actually, I think they should remain static because otherwise it would be too crazy?

I think only the done button should be animated, and it should increment from the first state to the last, and then flash when it hits the done state, you know? I could do this, but I don't feel like messing with it right now :/ :\ :0
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Loren Schmidt
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« Reply #74 on: January 30, 2011, 10:22:37 PM »

These are neat. I also totally appreciate that they will encourage people to make actual content instead of staying in the preproduction phase for too long (tempting though that is).

Hurrah for completing things!
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Lee
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« Reply #75 on: January 31, 2011, 11:57:07 AM »

I edited it to make the fist progress block and the first percentages more visible and made some of the sparkles a bit more visible too. I also changed the look of the blocks slightly.
Arachne:phubans:Edit:
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ness io kain
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« Reply #76 on: January 31, 2011, 02:47:31 PM »

I think the sparkly "done" looks kind of tacky, but that might just be me.
Otherwise, everything else has been cool.
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Lee
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« Reply #77 on: January 31, 2011, 04:21:08 PM »

Yeah the done thing being in a box is kind of weird, don't see why the box has to be so big either.

Better?
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phubans
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« Reply #78 on: January 31, 2011, 08:33:40 PM »

I dunno, the bars lost that subtle little highlight on them that was working really nice after you edited them. I'm not sure if this last iteration is an improvement...
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increpare
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« Reply #79 on: January 31, 2011, 09:42:31 PM »

I find the grey text in the current ones difficult to read.  I personally would rather the text be kept readable (at all percentages).
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