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TIGSource ForumsCommunityJams & EventsTIGJAM UK 4 - 4-7 February, Cambridge [ SOLD OUT ]
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Author Topic: TIGJAM UK 4 - 4-7 February, Cambridge [ SOLD OUT ]  (Read 78169 times)
rick_2k
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« Reply #320 on: February 04, 2011, 08:23:04 AM »

Picking up Daveoh from Cambridge station and heading down to CB2 shortly.

 Coffee

I had a look around yesterday and I cant believe everyone will fit in! Tongue
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adam a
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« Reply #321 on: February 04, 2011, 11:34:45 AM »

I'm on my way. Just left work in London. All this talk about beef makes me want one.
 
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chris_b
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« Reply #322 on: February 04, 2011, 11:45:08 AM »

Couldn't make it today because my back appears to have ceased functioning correctly - lying down or standing is OK, sitting is agony Sad

Doctor reckons it's some kind of muscle spasm related problem - I got a bunch of meds so might hopefully be able to show up later in the weekend.

@Draknek : don't worry, I'll still cover accomodation costs no matter what!
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Daveoh
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« Reply #323 on: February 04, 2011, 04:12:52 PM »

 Cool Here's what me and my bro made for the last jam tonight (themes: bungie jumping, swiss cheese and 2player1keyboard)

http://rickyhodgson.com/nobungie/ (Unity web player)
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Hayden Scott-Baron
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« Reply #324 on: February 04, 2011, 11:29:20 PM »

Cool Here's what me and my bro made for the last jam tonight (themes: bungie jumping, swiss cheese and 2player1keyboard)http://rickyhodgson.com/nobungie/ (Unity web player)
Pretty dark and surreal!! XD Nice start.
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Anthony Hart-Jones
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« Reply #325 on: February 05, 2011, 12:39:26 AM »

I had great fun yesterday, but I think I may need to sit today out; my wife was up all night throwing up, so I'll be looking after my daughter.  Really sorry about this, but I should be back tomorrow (Sunday).

My game from last night is now up at http://www.freyas8.co.uk/2player1keyboard/ if anyone wants a look.  I think it needs some instructions, but it should make sense if you experiment.
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bluescrn
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« Reply #326 on: February 05, 2011, 01:01:28 AM »

Made something just about playable, using all 3 themes (well, the cheese looks far more like Pac Man, but whatever...)



C++ so no easy-to-play web version Sad
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chris_b
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« Reply #327 on: February 06, 2011, 02:24:32 AM »

Thanks to real-life power-ups I'll be along today around middayish... better late than never, I suppose.
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Loren Schmidt
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« Reply #328 on: February 06, 2011, 11:13:34 PM »

If I had a pedal boat I'd totally have traversed the Atlantic and attended.
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Alistair Aitcheson
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« Reply #329 on: February 07, 2011, 02:36:01 AM »

Had a really awesome time at the jam! Was great meeting everyone  Grin

I'm trying to get hold of all the jammers on twitter at the moment - it'd be cool to follow people's dev feeds if they have them. I'll start: my twitter is @agaitcheson

Really looking forward to seeing all the jam games!
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Ishi
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« Reply #330 on: February 07, 2011, 08:35:32 AM »

Anyone seen my DSi XL?

Apart from misplacing that, awesome jam! Had lots of fun hanging out and pixelling and drawing and stuff. Cheers muchly to all the organisers. Coffee
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Klaim
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« Reply #331 on: February 07, 2011, 10:43:08 AM »

Had an excellent week end with some really high quality people. 
 Coffee
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bluescrn
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« Reply #332 on: February 07, 2011, 11:24:46 AM »

Had an excellent week end with some really high quality people.  
 Coffee

Another big thank-you to everyone that helped organise this!

I didn't last the whole weekend (needed to rest my acheing back and catch up on some sleep!), but my Fri+Sat there there were fun

I didn't do so well with the 3hr jams (I'll be more prepared next time...) but made some worthwhile progress on my ongoing platformer engine project, and got to meet a load of you lot, and see some interesting things being developed

There seem to be a few of us in the Warwick/Coventry/Leamington area - is it time to get a 'Warwickshire Indies' group started? (I'm hopeless at organising things though, any volunteers?)

(I'm 'bluescrn' on Twitter, unsurprisingly)
« Last Edit: February 07, 2011, 03:05:15 PM by bluescrn » Logged

increpare
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« Reply #333 on: February 07, 2011, 12:18:41 PM »

Oh, I have someone's phone-charger (micro-usb cable or something I think).  No sign of a dsi, though.
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dontkickpenguins
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« Reply #334 on: February 07, 2011, 02:30:01 PM »

Oh, I have someone's phone-charger (micro-usb cable or something I think).  No sign of a dsi, though.
I think that's mine.  Embarrassed Does it say HTC on it?

 Coffee Apart from losing that, I had a wonderful time! It was great to put some faces to names and jam with everyone!

My twitter name is @_wdh if anyone wants it.
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Draknek
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« Reply #335 on: February 08, 2011, 01:42:27 AM »

I had a really awesome time, thanks to everyone for being cool dudes.

There seem to be a few of us in the Warwick/Coventry/Leamington area - is it time to get a 'Warwickshire Indies' group started? (I'm hopeless at organising things though, any volunteers?)
You should get in contact with Warwick Game Design: it's an active student society at Warwick uni. They're the reason I'm making games right now!

I'm probably moving back to Coventry in July actually (but before I do I'm committed to organising at least one Bristol jam). THERE I SAID IT NOW IT MUST HAPPEN
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Anthony Hart-Jones
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« Reply #336 on: February 08, 2011, 02:59:34 AM »

I'm trying to get hold of all the jammers on twitter at the moment

I am @AnthonyHJ and that's where I post most often, but I also keep @Freyas8 for my more involved projects.  Most things on the Freya's Aett feed are cross-posted to my personal feed anyway though.  I also have another Twitter account, but I barely use it these days...
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LeFishy
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« Reply #337 on: February 08, 2011, 03:08:41 AM »

THERE I SAID IT NOW IT MUST HAPPEN
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Jonathan Whiting
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« Reply #338 on: February 08, 2011, 01:41:43 PM »

Also had a really fantastic/productive time, so a huge thanks to all of you for being amazing, and to everyone involved in organising it for being exceptionally amazing. Beer!
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Anthony Hart-Jones
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« Reply #339 on: February 08, 2011, 02:25:42 PM »

I had a great time too, but I don't know how some of you people did 4 days straight.  I only made it to two days (one of those a half-day) and I felt exhausted afterwards.

One thing I did learn is how little I can do in three hours.  I have a better idea of what skills I need to sharpen up for next time and what kind of scale to aim for...
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