DIFFERENT
a while back, i made this little mockup for a game about a world full of ugly people. i took interest in the game for a week or two (mainly trying to get the thing done in flashpunk), and stopped for a while. but i really liked this project and wanted to get it made as a game. anyway on with what this is.
different is a game about a boy who wakes up in a land with a slight case of amnesia and only knowing his goal. get back home. you spend much of the game trying to gain trust and be accepted into the local people who don't necessarily care for "ugly people". over the story you may get dragged into events you don't really want to be mixed up in, and probably have some pretty important roles in these.
the game will basically be a free-roam kind of game, although a pretty linear one. i will likely add some puzzles, but i don't plan on ever leaving a sense of danger on you. there will also be some quest doing and a bit of conversation to be had, but this will probably be a fairly simple game.
Play my old flash engine test: HereDay 1I opened my old .gmk file of the game, nothing impressive yet. But i do have the movement engine down and the look of the mockup copied. So far i have a subtle, twitchy look going on with the whole thing. The look of conversation with characters could do with a bit of work though, because you can't necessarily tell who exactly is talking. Maybe i should do something similar to the look of Froggato's conversations. You know, the whole close-up kind of thing. I plan on adding a bit of wobble though.